Modelling the sustainability of a primary school digital education curricular reform and professional development program
Graph Chatbot
Chattez avec Graph Search
Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
The emergence of digital technology is changing education in many ways. A particularly interesting aspect of this transformation is the development of learning environments that can automatically adapt to individual students and can collect data in order t ...
Orchestrating technology-enhanced learning is a difficult task, especially in demanding pedagogical approaches like inquiry-based learning (IBL). To foster effective teacher adoption, both the complexity of designing IBL activities and the uncertainty abou ...
Social practices are assumed to play an important role in the evolution of new teaching and learning methods. Teachers internalize knowledge developed in their communities through interactions with peers and experts while solving problems or co-creating ma ...
This paper tells the story of a decade-long relationship between a teaching team (TT) and an educational developer (EDP). They have been using an experiential learning approach to monitor improvements to teaching Architecture to first year students. We exp ...
Building on the success of the first North-South cross-continental collaborative educational robotics mission held in November 2015 [1], this paper presents a practical model for scaling the event up into a program for developing countries, particularly th ...
This paper reports on a study carried out in the framework of the Go-lab Goes Africa project, in which teachers implemented online and offline Inquiry Learning Spaces (ILS) in their classes using the Go-lab platform. After a brief description of the Inquir ...
Educational technologies are often developed such that students work on specific social levels (e.g., individual, small group, whole class) at specific times. However, in the reality of the classroom, learning activities are not so cleanly divided, with tr ...
Science, Technology, Engineering and Mathematics (STEM) education is recognized as a top priority for school education worldwide and Inquiry-based teaching and learning is identified as one of the most dominant approaches. To effectively engage individual ...
Gamification aims to enhance the educational experience by enabling students to have fun with technology. Although research in the field has previously looked into the effectiveness of gamification, reviews of existing studies show that in the context of e ...
Based on the key outputs of the WRF 2017 conference and the work performed during and after the review process in 2018 we are proud to announce this book entitled ‘Progress Towards the Resource Revolution’ which presents innovations and approaches that sup ...