Publication
Identification of the trade-off between speed and efficiency in undulatory swimming using a bio-inspired robot
Publications associées (28)
From finger animation to full-body embodiment of avatars with different morphologies and proportions
VR (Virtual Reality) is a real-time simulation that creates the subjective illusion of being in a virtual world.
This thesis explores how integrating the user's body and fingers can be achieved and beneficial for the user to experience VR.
At the advent of ...
EPFL2023