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This lecture presents a model for teaching transversal skills, focusing on designing activities tailored for specific skills in a single class session. The instructor and the team behind the 3T PLAY project demonstrate how students can build their skills toolbox through experiential activities with tangible objects. Participants reflect on the types of thinking that enable skill development and the importance of creating a safe environment for feedback. The session emphasizes the significance of feedback literacy and managing emotions linked to feedback, offering opportunities for skill development and growth.