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Tangible User Interfaces (TUIs) have drawn the interest of HCI and learning communities because of their potential positive impact on the learning experience. In this paper, we describe a preliminary study of a TUI ap- plication for training spatial skills of carpenter apprentices. We designed a tangible interface to perform a CAD mod- elling activity in a way that resembles what apprentices do in the workspace: shaping a wooden brick through sequen- tial cuts by using a saw. The core of the study is to compare the effects of TUI and GUI on the user experience, by tak- ing advantage of eye-tracking data. We report two main findings: first, the successful employment of eye-gaze tool in TUI research which represents a novelty per-se. Second, a significant impact of the TUI on the user experience which gives some insights about the cognitive benefit of tangibles.
Cédric Duchene, Nicolas Henchoz, Emily Clare Groves, Romain Simon Collaud, Andreas Sonderegger, Yoann Pierre Douillet
Siara Ruth Isaac, Barbara Bruno, Gianni Lodetti