A Rich Internet Application (also known as a rich web application, RIA or installable Internet application) is a web application that has many of the characteristics of desktop application software. The concept is closely related to a single-page application, and may allow the user interactive features such as drag and drop, background menu, WYSIWYG editing, etc. The concept was first introduced in 2002 by Macromedia to describe Macromedia Flash MX product (which later became Adobe Flash). Throughout the 2000-s, the term was generalized to describe browser-based applications developed with other competing browser plugin technologies including Java applets, Microsoft Silverlight.
With the deprecation of browser plugin interfaces and transition to standard HTML5 technologies, Rich Internet Applications were replaced with JavaScript web applications, including single-page applications and progressive web applications.
The terms "Rich Internet Application" and "rich client" were introduced in a white paper of March 2002 by Macromedia (now Adobe), though the concept had existed for a number of years earlier under names including: "Remote Scripting" by Microsoft in April 1999 and the "X Internet" by Forrester Research in October 2000.
In November 2011, there were a number of announcements that demonstrated a decline in demand for Rich Internet Application architectures based on browser plug-ins in order to favor HTML5 alternatives. Adobe announced that Flash would no longer be produced for mobile or TV (refocusing its efforts on Adobe AIR). Pundits questioned its continued relevance even on the desktop and described it as "the beginning of the end". Research In Motion (RIM) announced that it would continue to develop Flash for the PlayBook, a decision questioned by some commentators. Rumors stated that Microsoft was to abandon Silverlight after the upcoming release of version 5 -- this would later turn out to be the case. The combination of these announcements had some proclaiming it "the end of the line for browser plug-ins".
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The student who follows this course will get acquainted with computational tools used to analyze systems with uncertainty arising in engineering, physics, chemistry, and economics. Focus will be on s
This project based course addresses the topics of robotics and manufacturing. The theoretical basics of robotics are introduced. Systems, specifications and performances are discussed to understand we
Basic knowledge ofthe classical non-destructive testing methods as they are used today in industrial applications and the advanced
(mosily imaginé) technologies used for the analysis of materials and
Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash) is computer software for viewing multimedia contents, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser plug-in or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996.
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe Inc. Animate is used to design vector graphics and animation for television series, online animation, websites, web applications, rich web applications, game development, commercials, and other interactive projects. The program also offers support for raster graphics, rich text, audio video embedding, and ActionScript 3.0 scripting.
Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released in 2008. The runtime supports installable applications on Windows, macOS, and mobile operating systems, including Android, iOS, and BlackBerry Tablet OS.
Introduction à l’électronique analogique- seconde partie. Fonctions linéaires de base réalisée à l’aide de transistor bipolaire.
Introduction à l’électronique analogique- seconde partie. Fonctions linéaires de base réalisée à l’aide de transistor bipolaire.
Covers the estimation of relaxation time in chains and the importance of sample sizes.
Covers the Markov Chain Monte Carlo method and the Metropolis-Hastings algorithm for generating samples from a target probability distribution.
Covers the concept of geometric ergodicity in the context of convergence diagnostics for Markov chains.
Interactive mobile applications like web browsing and gaming are known to benefit significantly from low latency networking, as applications communicate with cloud servers and other users' devices. Emerging mobile channel standards have not met these needs ...
USENIX ASSOC2023
This thesis reports high energy-density electrostatic actuators for use in soft robotics. This thesis has two main parts: a) a detailed study of electro-adhesion using microfabricated electrodes, and b) a flexi-ble fiber-shaped linear motor.Electro-adhesio ...
We explore applications of quantum computing for radio interferometry and astronomy using recent developments in quantum image processing. We evaluate the suitability of different quantum image representations using a toy quantum computing image reconstruc ...