Concept

Audio engineer

An audio engineer (also known as a sound engineer or recording engineer) helps to produce a recording or a live performance, balancing and adjusting sound sources using equalization, dynamics processing and audio effects, mixing, reproduction, and reinforcement of sound. Audio engineers work on the "technical aspect of recording—the placing of microphones, pre-amp knobs, the setting of levels. The physical recording of any project is done by an engineer... the nuts and bolts." Sound engineering is increasingly seen as a creative profession where musical instruments and technology are used to produce sound for film, radio, television, music and video games. Audio engineers also set up, sound check and do live sound mixing using a mixing console and a sound reinforcement system for music concerts, theatre, sports games and corporate events. Alternatively, audio engineer can refer to a scientist or professional engineer who holds an engineering degree and who designs, develops and builds audio or musical technology working under terms such as acoustical engineering, electronic/electrical engineering or (musical) signal processing. Research and development audio engineers invent new technologies, audio software, equipment and techniques, to enhance the process and art of audio engineering. They might design acoustical simulations of rooms, shape algorithms for audio signal processing, specify the requirements for public address systems, carry out research on audible sound for video game console manufacturers, and other advanced fields of audio engineering. They might also be referred to as acoustic engineers. Category:Audio engineering schools Audio engineers working in research and development may come from backgrounds such as acoustics, computer science, broadcast engineering, physics, acoustical engineering, electrical engineering and electronics. Audio engineering courses at university or college fall into two rough categories: (i) training in the creative use of audio as a sound engineer, and (ii) training in science or engineering topics, which then allows students to apply these concepts while pursuing a career developing audio technologies.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
Related courses (32)
EE-548: Audio engineering
This lecture is oriented towards the study of audio engineering, with a special focus on room acoustics applications. The learning outcomes will be the techniques for microphones and loudspeaker desig
CIVIL-226: Introduction to machine learning for engineers
Machine learning is a sub-field of Artificial Intelligence that allows computers to learn from data, identify patterns and make predictions. As a fundamental building block of the Computational Thinki
EE-490(a): Lab in acoustics
Apply the knowledge acquired in Electroacoustics, Audio Engineering and Propagation of Acoustic Waves lectures.
Show more
Related lectures (85)
Plane Trusses: Analysis and Strategies
Covers the analysis of rigid structures and strategies to solve isostatic trusses.
Loudspeaker Systems: Enclosures and Properties
Covers the properties of loudspeaker systems, including closed-box and vented-box enclosures.
Strategic Marketing: Understanding Customer Needs and Value Proposition
Explores strategic marketing, customer needs, and value proposition for successful marketing strategies.
Show more
Related publications (123)

Acoustical Features as Knee Health Biomarkers: A Critical Analysis

David Atienza Alonso, Vincent Stadelmann, Tomas Teijeiro Campo, Jérôme Paul Rémy Thevenot, Christodoulos Kechris

Acoustical knee health assessment has long promised an alternative to clinically available medical imaging tools, but this modality has yet to be adopted in medical practice. The field is currently led by machine learning models processing acoustical featu ...
2024

Morphological processes and potential for lacustrine delta restoration

Giovanni De Cesare, Stéphanie Joëlle André, Alexandre Philippe Louis Antoine Fourrier

Most lacustrine deltas are nowadays highly anthropized systems. River training works during past centuries considered rivers mainly as vectors of water and sediments from a point source to a sink. However, numerous problems have been identified by resident ...
2024

Post-correction of Historical Text Transcripts with Large Language Models: An Exploratory Study

Frédéric Kaplan, Maud Ehrmann, Matteo Romanello, Sven-Nicolas Yoann Najem, Emanuela Boros

The quality of automatic transcription of heritage documents, whether from printed, manuscripts or audio sources, has a decisive impact on the ability to search and process historical texts. Although significant progress has been made in text recognition ( ...
The Association for Computational Linguistics2024
Show more
Related concepts (57)
Audio signal
An audio signal is a representation of sound, typically using either a changing level of electrical voltage for analog signals, or a series of binary numbers for digital signals. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz, which corresponds to the lower and upper limits of human hearing. Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head.
Bootleg recording
A bootleg recording is an audio or video recording of a performance not officially released by the artist or under other legal authority. Making and distributing such recordings is known as bootlegging. Recordings may be copied and traded among fans without financial exchange, but some bootleggers have sold recordings for profit, sometimes by adding professional-quality sound engineering and packaging to the raw material. Bootlegs usually consist of unreleased studio recordings, live performances or interviews without the quality control of official releases.
Front of house
In the performing arts, front of house (FOH) is the part of a performance venue that is open to the public. In theatres and live music venues, it consists of the auditorium and foyers, as opposed to the stage and backstage areas. In a theatre, the front of house manager is responsible for welcoming guests, refreshments, and making sure the auditorium is set out properly. By contrast, back of house (BOH) refers to any operations that are not visible to the audience, such as props management, costume design, stage set fabrication, lighting control, and other support functions.
Show more

Graph Chatbot

Chat with Graph Search

Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.

DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.