Pitch correction is an electronic effects unit or audio software that changes the intonation (highness or lowness in pitch) of an audio signal so that all pitches will be notes from the equally tempered system (i.e., like the pitches on a piano). Pitch correction devices do this without affecting other aspects of its sound. Pitch correction first detects the pitch of an audio signal (using a live pitch detection algorithm), then calculates the desired change and modifies the audio signal accordingly. The widest use of pitch corrector devices is in Western popular music on vocal lines.
Prior to the invention of pitch correction, errors in vocal intonation in recordings could only be corrected by re-recording the entire song (in the early era of recording) or, after the development of multitrack recording, by overdubbing the incorrect vocal pitches by re-recording those specific notes or sections. By the late 70s, engineers were fixing parts using the Eventide Harmonizer. Prior to the development of electronic pitch correction devices, there was no way to make "real time" corrections to a live vocal performance in a concert (although lip-syncing was used in some cases where a performer was not able to sing adequately in live performances).
Pitch correction was relatively uncommon before 1997, when Antares Audio Technology's Auto-Tune Pitch Correcting Plug-In was introduced. This replaced slow studio techniques with a real-time process that could also be used in live performance.
Auto-Tune is still widely used, as are other pitch-correction algorithms including Celemony's Direct Note Access which allows adjustment of individual notes in a polyphonic audio signal, and Celemony's Melodyne. Pitch correction is now a common feature in digital audio editing software, having first appeared as a Pro Tools plugin and now being found in products such as Apple GarageBand, Apple Logic Pro, Adobe Audition, FL Studio, Digital Performer, and Steinberg Cubase. MorphTune also provides this functionality.
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_Pitch shifting Pitch shifting is a sound recording technique in which the original pitch of a sound is raised or lowered. Effects units that raise or lower pitch by a pre-designated musical interval (transposition) are called pitch shifters. The simplest methods are used to increase pitch and reduce durations or, conversely, reduce pitch and increase duration. This can be done by replaying a sound waveform at a different speed than it was recorded.
Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance. Pitch control is a simpler process which affects pitch and speed simultaneously by slowing down or speeding up a recording. These processes are often used to match the pitches and tempos of two pre-recorded clips for mixing when the clips cannot be reperformed or resampled.
An effects unit or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing. Common sound effects include distortion/overdrive, often used with electric guitar in electric blues and rock music; dynamic effects such as volume pedals and compressors, which affect loudness; filters such as wah-wah pedals and graphic equalizers, which modify frequency ranges; modulation effects, such as chorus, flangers and phasers; pitch effects such as pitch shifters; and time effects, such as reverb and delay, which create echoing sounds and emulate the sound of different spaces.
This thesis describes a novel digital background calibration scheme for pipelined ADCs with nonlinear interstage gain. Errors caused by the nonlinear gains are corrected in real-time by adaptively post-processing the digital stage outputs. The goal of this ...