Symmetry () in everyday language refers to a sense of harmonious and beautiful proportion and balance. In mathematics, the term has a more precise definition and is usually used to refer to an object that is invariant under some transformations, such as translation, reflection, rotation, or scaling. Although these two meanings of the word can sometimes be told apart, they are intricately related, and hence are discussed together in this article.
Mathematical symmetry may be observed with respect to the passage of time; as a spatial relationship; through geometric transformations; through other kinds of functional transformations; and as an aspect of abstract objects, including theoretic models, language, and music.
This article describes symmetry from three perspectives: in mathematics, including geometry, the most familiar type of symmetry for many people; in science and nature; and in the arts, covering architecture, art, and music.
The opposite of symmetry is asymmetry, which refers to the absence or a violation of symmetry.
Symmetry (geometry)
A geometric shape or object is symmetric if it can be divided into two or more identical pieces that are arranged in an organized fashion. This means that an object is symmetric if there is a transformation that moves individual pieces of the object, but doesn't change the overall shape. The type of symmetry is determined by the way the pieces are organized, or by the type of transformation:
An object has reflectional symmetry (line or mirror symmetry) if there is a line (or in 3D a plane) going through it which divides it into two pieces that are mirror images of each other.
An object has rotational symmetry if the object can be rotated about a fixed point (or in 3D about a line) without changing the overall shape.
An object has translational symmetry if it can be translated (moving every point of the object by the same distance) without changing its overall shape.
An object has helical symmetry if it can be simultaneously translated and rotated in three-dimensional space along a line known as a screw axis.
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Geometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
Maurits Cornelis Escher (pronˈmourits_korˈneelis_ˈesj-e-r; 17 June 1898 – 27 March 1972) was a Dutch graphic artist who made mathematically inspired woodcuts, lithographs, and mezzotints. Despite wide popular interest, Escher was for most of his life neglected in the art world, even in his native Netherlands. He was 70 before a retrospective exhibition was held. In the late twentieth century, he became more widely appreciated, and in the twenty-first century he has been celebrated in exhibitions around the world.
A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries. A periodic tiling has a repeating pattern. Some special kinds include regular tilings with regular polygonal tiles all of the same shape, and semiregular tilings with regular tiles of more than one shape and with every corner identically arranged.
Covers the static equilibrium and motion of a wheel using a thread.
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In ferroelectric switching, an applied electric field switches the system between two polar symmetry-equivalent states. In this work, we use first-principles calculations to explore the polar states of hydrogen-doped samarium nickelate (SNO) at a concentra ...