Concept

Sly Cooper

Summary
Sly Cooper is a series of platform stealth video games for the PlayStation 2, PlayStation 3 and PlayStation Vita. The first three games in the series were developed by Sucker Punch Productions. Sanzaru Games developed the fourth game while Sucker Punch worked on the Infamous series. The first three games were remastered into high-definition for the PlayStation 3 and the PlayStation Vita by Sanzaru Games, titled The Sly Collection. Sanzaru released the fourth game in the series, Sly Cooper: Thieves in Time, on February 5, 2013. A CGI animated feature film based on the Sly Cooper and the Thievius Raccoonus is in development with currently an unknown theatrical release date. A television show based on the series was scheduled to premiere in October 2019 but has not yet aired. The series follows the adventures of Sly Cooper, an anthropomorphic raccoon and master thief, along with his two partners in crime, Bentley the turtle and Murray the hippopotamus, all of whom are pursued by Sly's love interest, Inspector Carmelita Fox. The series has spawned two comic books and a variety of spin-off games, including Bentley's Hackpack by Sanzaru Games. Sly Cooper himself has become one of the most popular of the Sony video game characters, and has appeared in other Sony games such as cross-overs PlayStation Move Heroes and PlayStation All-Stars Battle Royale. The games are primarily a third person platform game. The player controls Sly or one of his companions through many missions of several levels, relying mostly on stealth to avoid encounters and alarms while collecting treasures or other items. Sly is very agile, and is able to use many of the features of the architecture for stealth, indicated to the player by a blue glow, explained in-game as a visible manifestation of Sly's "thief senses." For example, Sly can perch on the top of sharp points, climb up pipes, sneak along a narrow ledge, walk across a tight rope, zipline down a rope, or use his cane to swing from hooks. Sly also uses his cane to defeat foes, although it makes a noise that may attract other foes.
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