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Nowadays virtual humans such as non-player characters in computer games need to have a real autonomy in order to live their own life in persistent virtual worlds. When designing autonomous virtual humans, the action selection problem needs to be considered ...
Nowadays, virtual humans such as non-player characters in computer games need to have a strong autonomy in order to live their own life in persistent virtual worlds. When designing autonomous virtual humans, the action selection problem needs to be conside ...
Location-based social networks, in addition to revealing users' online social network, also informs users' actual movements in the offline physical world. Due to this, they have recently been used in large-scale mobility and urban studies. In this paper, u ...
We report on the solution of a real-time scheduling problem that arises in the design of software-based operation control of aircraft. A set of tasks has to be distributed on a minimum number of machines and offsets of the tasks have to be computed. The ta ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2010
We consider the recovery of an airline schedule after an unforeseen event, called {\em disruption}, that makes the planned schedule unfeasible. In particular we consider the aircraft recovery problem for a heterogeneous fleet of aircrafts, made of regular ...
Virtual reality is gaining on importance in many fields – scientific simulation, training, therapy and also more and more in entertainment. All these applications require the human user to interact with virtual worlds inhabited by intelligent characters an ...