Summary
Stereophonic sound, or more commonly stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration of two loudspeakers (or stereo headphones) in such a way as to create the impression of sound heard from various directions, as in natural hearing. Because the multi-dimensional perspective is the crucial aspect, the term stereophonic also applies to systems with more than two channels or speakers such as quadraphonic and surround sound. Binaural sound systems are also stereophonic. Stereo sound has been in common use since the 1970s in entertainment media such as broadcast radio, recorded music, television, video cameras, cinema, computer audio, and internet. The word stereophonic derives from the Greek (stereós, "firm, solid") + (phōnḗ, "sound, tone, voice") and it was coined in 1927 by Western Electric, by analogy with the word stereoscopic. Stereo sound systems can be divided into two forms: the first is true or natural stereo in which a live sound is captured, with any natural reverberation present, by an array of microphones. The signal is then reproduced over multiple loudspeakers to recreate, as closely as possible, the live sound. Secondly artificial or pan stereo, in which a single-channel (mono) sound is reproduced over multiple loudspeakers. By varying the relative amplitude of the signal sent to each speaker, an artificial direction (relative to the listener) can be suggested. The control which is used to vary this relative amplitude of the signal is known as a pan-pot (panoramic potentiometer). By combining multiple pan-potted mono signals together, a complete, yet entirely artificial, sound field can be created. In technical usage, means sound recording and sound reproduction that uses stereographic projection to encode the relative positions of objects and events recorded. During two-channel stereo recording, two microphones are placed in strategically chosen locations relative to the sound source, with both recording simultaneously.
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Related courses (1)
EE-548: Audio engineering
This lecture is oriented towards the study of audio engineering, with a special focus on room acoustics applications. The learning outcomes will be the techniques for microphones and loudspeaker desig
Related concepts (27)
Binaural recording
Binaural recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3-D stereo sound sensation for the listener of actually being in the room with the performers or instruments. This effect is often created using a technique known as dummy head recording, wherein a mannequin head is fitted with a microphone in each ear. Binaural recording is intended for replay using headphones and will not translate properly over stereo speakers.
Audiophile
An audiophile is a person who is enthusiastic about high-fidelity sound reproduction. An audiophile seeks to reproduce recorded music to achieve high sound quality, typically inside closed headphones, in-ear monitors, open headphones in a quiet listening space, or stereo speakers in a room with good acoustics. Audiophile values may be applied at all stages of music reproduction: the initial audio recording, the production process, and the playback, which is usually in a home setting.
Ambisonics
Ambisonics is a full-sphere surround sound format: in addition to the horizontal plane, it covers sound sources above and below the listener. Unlike some other multichannel surround formats, its transmission channels do not carry speaker signals. Instead, they contain a speaker-independent representation of a sound field called B-format, which is then decoded to the listener's speaker setup. This extra step allows the producer to think in terms of source directions rather than loudspeaker positions, and offers the listener a considerable degree of flexibility as to the layout and number of speakers used for playback.
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