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This paper presents the genesis of the Expo.02 robot. RoboX the tour guide robot has been built from the scratch for this project based on the experience of the Autonomous Systems Lab. The production of 11 of those machines has been guaranteed by a spin-of ...
In this paper we propose a new, interactive technique for the segmentation of elongated structures in images. It is based on the so-called live-wire segmentation paradigm and uses a newly developed steerable filter for computing local ridge strength and or ...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required to exhibit complex behaviors, and the use of a versatile behavioral programm ...
This paper presents a novel, MPEG-4 compliant animation engine (body player). It has been designed to synthesize virtual human full-body animations in interactive multimedia applications for the web. We believe that a full-body player can provide a more ex ...
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety of different interaction techniques to alter shape and appearance of 3D point ...
While virtual crowds are becoming common in non-real-time applications, the real-time domain is still relatively unexplored. In this paper we discuss the challenges involved in creating such simulations, especially the need to efficiently manage variety. W ...
We develop a joint playout buffer and Forward Error Correction (FEC) adjustment scheme for Internet Telephony that incorporates the impact of end-to-end delay on the perceived audio quality. We show that it provides a better quality than the adjustment sch ...
RoboX is a tour guide robot, designed to interact with visitors at Expo02, the Swiss National Exhibition. During five months, ten RoboXs will be in contact with people not trained to autonomous robots and will guide them throughout an exhibition about robo ...
Technology developments such as Web Services, GRID Computing and peer-to-peer toolkits are rapidly changing the way systems deployed in public networks interact. Large-scale usage of these technologies would very likely lead to environments which have many ...
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. Behavioral animation seems to be the best way to develop this kind of applications, but there is still a major problem to select the r ...