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The transmittance spectrum of halftone prints on paper is predicted thanks to a model inspired by the Yule–Nielsen modified spectral Neugebauer model used for reflectance predictions. This model is well adapted for strongly scattering printing supports and ...
The appearance of real world objects is the result of the combination of their own texture and the light rays striking them before reaching our eyes, or our camera. This appearance therefore brings very rich information about the objects shapes, materials, ...
Dark-field illumination is known to enhance scattering contrast in optical microscopy. We combined this concept with Fourier domain optical coherence microscopy (OCM). The detection and illumination paths are decoupled, and only the scattered light origina ...
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular reflections appear to slide across surfaces, which is a well known physical fact ...
We propose an improvement to the reduced basis method for parametric partial differential equations. An assumption of affine parameterization leads to an efficient offline-online decomposition when the problem is solved for many different parametric config ...
Advances in graphics hardware in recent years have led not only to a huge growth in the speed at which 3D data can be rendered, but also to a marked change in the way in which different data types can be displayed. In particular, point based rendering tech ...
The subject of the work presented here is the study of the acoustical ray method, which aims at describing a pressure field by an analogy with light rays. The concept of a wave is therefore replaced by the concept of "acoustical rays", whose paths through ...
We address the problem of re-rendering images to high dynamic range (HDR) displays, which were originally tone-mapped to standard displays. As these new HDR displays have a much larger dynamic range than standard displays, an image rendered to standard mon ...
Recent advances in the design of high dynamic range (HDR) monitors enable the display of images having a large dynamic range, close to that encountered in the real world. As their usage will increase, we will be confronted with the problem of rerendering i ...
Tone mapping is an essential step for the reproduction of "nice looking" images. It provides the mapping between the luminances of the original scene to the output device's display values. When the dynamic range of the captured scene is smaller or larger t ...