Summary
Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as, popular art or mass art) and objects that are dominant or prevalent in a society at a given point in time. Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects. The primary driving forces behind popular culture, especially when speaking of Western popular cultures, are the media, mass appeal, marketing and capitalism; and it is produced by what philosopher Theodor Adorno refers to as the "culture industry". Heavily influenced in modern times by mass media, this collection of ideas permeates the everyday lives of people in a given society. Therefore, popular culture has a way of influencing an individual's attitudes towards certain topics. However, there are various ways to define pop culture. Because of this, popular culture is something that can be defined in a variety of conflicting ways by different people across different contexts. It is generally viewed in contrast to other forms of culture such as folk culture, working-class culture, or high culture, and also from different academic perspectives such as psychoanalysis, structuralism, postmodernism, and more. The common pop-culture categories are: entertainment (such as film, music, television and video games), sports, news (as in people/places in the news), politics, fashion, technology, and slang. Cultural history In the past, folk culture functioned analogously to the popular culture of the masses and of the nations. The phrase "popular culture" was coined in the 19th century or earlier. Traditionally, popular culture was associated with poor education and with the lower classes, as opposed to the "official culture" and higher education of the upper classes. With the rise of the Industrial Revolution in the eighteenth and nineteenth centuries, Britain experienced social changes that resulted in increased literacy rates, and with the rise of capitalism and industrialization, people began to spend more money on entertainment, such as (commercialised) pubs and sports.
About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
Related publications (14)

Detecting Latent Training Needs Using Large Datasets

Ramtin Yazdanian

In today's world, there is no shortage of disruptors acting on various professional domains. The Fourth Industrial Revolution, with its AI-driven and automation-focused technologies, has fundamentally
EPFL2022

Text as signal. A tutorial with case studies focusing on social media (Twitter)

Erick Jorge Canales Rodriguez

Sentiment analysis is the automated coding of emotions expressed in text. Sentiment analysis and other types of analyses focusing on the automatic coding of textual documents are increasingly popular
SPRINGER2022

(Geometry Aware) Deep Learning-based Omnidirectional Image Compression

Yamin Sepehri

Omnidirectional images are the spherical visual signals that provide a wide, 360◦, view of a scene from a specific position. Such images are becoming increasingly popular in fields like virtual realit
2020
Show more
Related concepts (100)
Mass society
Mass society is a concept that describes modern society as a monolithic force and yet a disaggregate collection of individuals. It is often used pejoratively to refer to a society in which bureaucracy and impersonal institutions have replaced some notion of traditional society, leading to social alienation. In a sense, all societies are mass societies, but the term typically refers to a developed countries that possess a mass culture and large-scale social, political and economic institutions which structure daily life for the majority of people.
Culture
Culture (ˈkʌltʃər) is an umbrella term which encompasses the social behavior, institutions, and norms found in human societies, as well as the knowledge, beliefs, arts, laws, customs, capabilities, and habits of the individuals in these groups. Culture is often originated from or attributed to a specific region or location. Humans acquire culture through the learning processes of enculturation and socialization, which is shown by the diversity of cultures across societies.
Popular culture
Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as, popular art or mass art) and objects that are dominant or prevalent in a society at a given point in time. Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects.
Show more
Related courses (18)
HUM-345: Science and literature D
L'objectif de ce cours est de réfléchir à la présence de plus en plus importante des super-héros au cinéma, dans les librairies et, finalement, dans nos vies. A quoi servent-ils? Quelle est leur histo
HUM-468: Montreux Jazz Memories: Heritage & digitalization I
Dans le cadre du Montreux Jazz Digital Project, ce cours propose de créer et de publier des podcasts (FR/ENG) à partir d'interviews sur les coulisses du festival. Il vise à développer des connaissance
HUM-405: Media culture II
L'objectif du cours est que les étudiants acquièrent les bases théoriques et méthodologiques d'une approche sociologique des médias (particulièrement des médias sportifs) et qu'ils puissent s'en servi
Show more
Related lectures (42)
Platform Games: Categories and Evolution
Explores the characteristics and evolution of platform games, from Donkey Kong to modern 3D developments.
The Pulp Magazine: A Cultural Industry
Explores the history and impact of the Pulp Magazine industry on American culture and storytelling conventions.
Histology of Salivary Glands
Discusses the histology of submandibular and sublingual glands in the oral region.
Show more