Mathematics of paper foldingThe discipline of origami or paper folding has received a considerable amount of mathematical study. Fields of interest include a given paper model's flat-foldability (whether the model can be flattened without damaging it), and the use of paper folds to solve up-to cubic mathematical equations. Computational origami is a recent branch of computer science that is concerned with studying algorithms that solve paper-folding problems.
Hyperbolic geometryIn mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai–Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: For any given line R and point P not on R, in the plane containing both line R and point P there are at least two distinct lines through P that do not intersect R. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) The hyperbolic plane is a plane where every point is a saddle point.
PiThe number pi (paɪ; spelled out as "pi") is a mathematical constant that is the ratio of a circle's circumference to its diameter, approximately equal to 3.14159. The number pi appears in many formulae across mathematics and physics. It is an irrational number, meaning that it cannot be expressed exactly as a ratio of two integers, although fractions such as are commonly used to approximate it. Consequently, its decimal representation never ends, nor enters a permanently repeating pattern.
GeometryGeometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a geometer. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts.
Straightedge and compass constructionIn geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses. The idealized ruler, known as a straightedge, is assumed to be infinite in length, have only one edge, and no markings on it. The compass is assumed to have no maximum or minimum radius, and is assumed to "collapse" when lifted from the page, so may not be directly used to transfer distances.
Chinese mathematicsMathematics in China emerged independently by the 11th century BCE. The Chinese independently developed a real number system that includes significantly large and negative numbers, more than one numeral system (base 2 and base 10), algebra, geometry, number theory and trigonometry. Since the Han dynasty, as diophantine approximation being a prominent numerical method, the Chinese made substantial progress on polynomial evaluation. Algorithms like regula falsi and expressions like continued fractions are widely used and have been well-documented ever since.
QuadratrixIn geometry, a quadratrix () is a curve having ordinates which are a measure of the area (or quadrature) of another curve. The two most famous curves of this class are those of Dinostratus and E. W. Tschirnhaus, which are both related to the circle. Quadratrix of Hippias The quadratrix of Dinostratus (also called the quadratrix of Hippias) was well known to the ancient Greek geometers, and is mentioned by Proclus, who ascribes the invention of the curve to a contemporary of Socrates, probably Hippias of Elis.
Method of exhaustionThe method of exhaustion (methodus exhaustionibus) is a method of finding the area of a shape by inscribing inside it a sequence of polygons whose areas converge to the area of the containing shape. If the sequence is correctly constructed, the difference in area between the nth polygon and the containing shape will become arbitrarily small as n becomes large. As this difference becomes arbitrarily small, the possible values for the area of the shape are systematically "exhausted" by the lower bound areas successively established by the sequence members.
Quadrature (mathematics)In mathematics, quadrature is a historical term for the process of determining area. This term is still used in the context of differential equations, where "solving an equation by quadrature" or "reduction to quadrature" means expressing its solution in terms of integrals. Quadrature problems served as one of the main sources of problems in the development of calculus. They introduce important topics in mathematical analysis.