A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system kernel and to support a range of APIs used by applications to access the graphics hardware. They may also control output to the display if the display driver is part of the graphics hardware. Most free and open-source graphics device drivers are developed by the Mesa project. The driver is made up of a compiler, a rendering API, and software which manages access to the graphics hardware.
Drivers without freely (and legally) -available source code are commonly known as binary drivers. Binary drivers used in the context of operating systems that are prone to ongoing development and change (such as Linux) create problems for end users and package maintainers. These problems, which affect system stability, security and performance, are the main reason for the independent development of free and open-source drivers. When no technical documentation is available, an understanding of the underlying hardware is often gained by clean-room reverse engineering. Based on this understanding, device drivers may be written and legally published under any software license.
In rare cases, a manufacturer's driver source code is available on the Internet without a free license. This means that the code can be studied and altered for personal use, but the altered (and usually the original) source code cannot be freely distributed. Solutions to bugs in the driver cannot be easily shared in the form of modified versions of the driver. Therefore, the utility of such drivers is significantly reduced in comparison to free and open-source drivers.
There are objections to binary-only drivers based on copyright, security, reliability and development concerns.
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nouveau (nu:ˈvoʊ) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees. The project's goal is to create an open source driver by reverse engineering Nvidia's proprietary Linux drivers. It is managed by the X.Org Foundation, hosted by freedesktop.org, and is distributed as part of Mesa 3D. The project was initially based on the 2D-only free and open-source "nv" driver, which Red Hat developer Matthew Garrett and others claim had been obfuscated.
Wayland is a communication protocol that specifies the communication between a display server and its clients, as well as a C library implementation of that protocol. A display server using the Wayland protocol is called a Wayland compositor, because it additionally performs the task of a compositing window manager. Wayland is developed by a group of volunteers initially led by Kristian Høgsberg as a free and open-source community-driven project with the aim of replacing the X Window System with a modern, secure, and simpler windowing system for Linux and other Unix-like operating systems.
In the context of free and open-source software, proprietary software only available as a binary executable is referred to as a blob or binary blob. The term usually refers to a device driver module loaded into the kernel of an open-source operating system, and is sometimes also applied to code running outside the kernel, such as system firmware images, microcode updates, or userland programs. The term blob was first used in database management systems to describe a collection of binary data stored as a single entity.
Explores protein structure determination through X-ray crystallography, NMR spectroscopy, and Cryo-EM, covering crystallization, diffraction patterns, and atomic models.
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WebGL is a set of standardized JavaScript APIs for GPU accelerated graphics. Security of the WebGL interface is paramount because it exposes remote and unsandboxed access to the underlying graphics stack (including the native GL libraries and GPU drivers) ...
FPGAs are proving useful and attractive for many applications, thanks to their hardware reconfigurability, low power, and high-degree of parallelism. As a result, modern embedded systems are often based on systems-on-chip (SoCs), where CPUs and FPGAs share ...
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Despite FPGAs rapidly evolving to support the requirements of the most demanding emerging applications, their high static power consumption, concentrated within the routing resources, still presents a major hurdle for low-power applications. Augmenting the ...