Precision (computer science)In computer science, the precision of a numerical quantity is a measure of the detail in which the quantity is expressed. This is usually measured in bits, but sometimes in decimal digits. It is related to precision in mathematics, which describes the number of digits that are used to express a value. Some of the standardized precision formats are Half-precision floating-point format Single-precision floating-point format Double-precision floating-point format Quadruple-precision floating-point format Octuple-precision floating-point format Of these, octuple-precision format is rarely used.
Half-precision floating-point formatIn computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular and neural networks. Almost all modern uses follow the IEEE 754-2008 standard, where the 16-bit base-2 format is referred to as binary16, and the exponent uses 5 bits.
Fixed-point arithmeticIn computing, fixed-point is a method of representing fractional (non-integer) numbers by storing a fixed number of digits of their fractional part. Dollar amounts, for example, are often stored with exactly two fractional digits, representing the cents (1/100 of dollar). More generally, the term may refer to representing fractional values as integer multiples of some fixed small unit, e.g. a fractional amount of hours as an integer multiple of ten-minute intervals.
MinifloatIn computing, minifloats are floating-point values represented with very few bits. Predictably, they are not well suited for general-purpose numerical calculations. They are used for special purposes, most often in computer graphics, where iterations are small and precision has aesthetic effects. Machine learning also uses similar formats like bfloat16. Additionally, they are frequently encountered as a pedagogical tool in computer-science courses to demonstrate the properties and structures of floating-point arithmetic and IEEE 754 numbers.
Double-precision floating-point formatDouble-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. Floating point is used to represent fractional values, or when a wider range is needed than is provided by fixed point (of the same bit width), even if at the cost of precision. Double precision may be chosen when the range or precision of single precision would be insufficient.
Signed number representationsIn computing, signed number representations are required to encode negative numbers in binary number systems. In mathematics, negative numbers in any base are represented by prefixing them with a minus sign ("−"). However, in RAM or CPU registers, numbers are represented only as sequences of bits, without extra symbols. The four best-known methods of extending the binary numeral system to represent signed numbers are: sign–magnitude, ones' complement, two's complement, and offset binary.
IEEE 754The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard.
Floating-point arithmeticIn computing, floating-point arithmetic (FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. For example, 12.345 is a floating-point number in base ten with five digits of precision: However, unlike 12.345, 12.3456 is not a floating-point number in base ten with five digits of precision—it needs six digits of precision; the nearest floating-point number with only five digits is 12.
C data typesIn the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables. Data types also determine the types of operations or methods of processing of data elements. The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types.
Machine epsilonMachine epsilon or machine precision is an upper bound on the relative approximation error due to rounding in floating point arithmetic. This value characterizes computer arithmetic in the field of numerical analysis, and by extension in the subject of computational science. The quantity is also called macheps and it has the symbols Greek epsilon . There are two prevailing definitions. In numerical analysis, machine epsilon is dependent on the type of rounding used and is also called unit roundoff, which has the symbol bold Roman u.