The Nintendo 3DS is a handheld game console produced by Nintendo. The console was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.
The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems.
The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US249.99toUS169.99 amid disappointing launch sales. The company offered ten free NES games and ten free Game Boy Advance games from the Nintendo eShop to consumers who bought the system at the original launch price. This strategy was considered a major success, and the console went on to become one of Nintendo's most successful handheld consoles in the first two years of its release. , the Nintendo 3DS family of systems combined have sold 75.94 million units, and games for the systems have sold 388.89 million units.
The 3DS had multiple variants over the course of its life. The Nintendo 3DS XL, a larger model featuring a 90% larger screen, was first released in Japan and Europe in July 2012. In August 2012, it launched in the US for $199.99. An "entry-level" version of the console, the Nintendo 2DS, with a fixed "slate" form factor and lacking autostereoscopic (3D) functionality, was released in Western markets in October 2013. The New Nintendo 3DS features a more powerful CPU, a second analog stick called the C-Stick, additional buttons, an improved camera, and other changes, and was first released in Japan in October 2014.
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Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game.
The Nintendo DSi is a dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival was Sony's PlayStation Portable (PSP). The fourth iteration, entitled Nintendo DSi XL, is a larger model that launched in Japan on November 21, 2009, and worldwide beginning in March 2010. Development of the DSi began in late 2006, and the handheld was unveiled during an October 2008 Nintendo conference in Tokyo.
is a Japanese multimedia franchise created by Japanese game designer Shigeru Miyamoto for video game company Nintendo which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise, but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film and theme park attractions. The series' first installment was 1983's Mario Bros.
This course is an introduction to the non-perturbative bootstrap approach to Conformal Field Theory and to the Gauge/Gravity duality, emphasizing the fruitful interplay between these two ideas.
In this article, a soft-switched nonisolated high step-up multi-input dc-dc converter is proposed. The proposed converter has overcome the hard switching problem of the conventional boost three port converter (boost-TPC) by providing zero-voltage-switching ...
With face-recognition (FR) increasingly replacing fingerprint sensors for user-authentication on mobile devices, presentation attacks (PA) have emerged as the single most significant hurdle for manufacturers of FR systems. Current machine-learning based pr ...
IEEE2020
Presentation attacks using 3D masks pose a serious threat to face recognition systems. Automatic detection of these attacks is challenging due to hyper-realistic nature of masks. In this work, we consider presentations acquired in near infrared (NIR) imagi ...