Truncation (geometry)In geometry, a truncation is an operation in any dimension that cuts polytope vertices, creating a new facet in place of each vertex. The term originates from Kepler's names for the Archimedean solids. In general any polyhedron (or polytope) can also be truncated with a degree of freedom as to how deep the cut is, as shown in Conway polyhedron notation truncation operation. A special kind of truncation, usually implied, is a uniform truncation, a truncation operator applied to a regular polyhedron (or regular polytope) which creates a resulting uniform polyhedron (uniform polytope) with equal edge lengths.
Skew polygonIn geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least four vertices. The interior surface (or area) of such a polygon is not uniquely defined. Skew infinite polygons (apeirogons) have vertices which are not all colinear. A zig-zag skew polygon or antiprismatic polygon has vertices which alternate on two parallel planes, and thus must be even-sided. Regular skew polygons in 3 dimensions (and regular skew apeirogons in two dimensions) are always zig-zag.
Prismatic uniform polyhedronIn geometry, a prismatic uniform polyhedron is a uniform polyhedron with dihedral symmetry. They exist in two infinite families, the uniform prisms and the uniform antiprisms. All have their vertices in parallel planes and are therefore prismatoids. Because they are isogonal (vertex-transitive), their vertex arrangement uniquely corresponds to a symmetry group.
Cantellation (geometry)In geometry, a cantellation is a 2nd-order truncation in any dimension that bevels a regular polytope at its edges and at its vertices, creating a new facet in place of each edge and of each vertex. Cantellation also applies to regular tilings and honeycombs. Cantellating a polyhedron is also rectifying its rectification. Cantellation (for polyhedra and tilings) is also called expansion by Alicia Boole Stott: it corresponds to moving the faces of the regular form away from the center, and filling in a new face in the gap for each opened edge and for each opened vertex.
Snub disphenoidIn geometry, the snub disphenoid, Siamese dodecahedron, triangular dodecahedron, trigonal dodecahedron, or dodecadeltahedron is a convex polyhedron with twelve equilateral triangles as its faces. It is not a regular polyhedron because some vertices have four faces and others have five. It is a dodecahedron, one of the eight deltahedra (convex polyhedra with equilateral triangle faces), and is the 84th Johnson solid (non-uniform convex polyhedra with regular faces).
Snub square antiprismIn geometry, the snub square antiprism is one of the Johnson solids (J_85). It is one of the elementary Johnson solids that do not arise from "cut and paste" manipulations of the Platonic and Archimedean solids, although it is a relative of the icosahedron that has fourfold symmetry instead of threefold. The snub square antiprism is constructed as its name suggests, a square antiprism which is snubbed, and represented as ss{2,8}, with s{2,8} as a square antiprism. It can be constructed in Conway polyhedron notation as sY4 (snub square pyramid).
Snub (geometry)In geometry, a snub is an operation applied to a polyhedron. The term originates from Kepler's names of two Archimedean solids, for the snub cube (cubus simus) and snub dodecahedron (dodecaedron simum). In general, snubs have chiral symmetry with two forms: with clockwise or counterclockwise orientation. By Kepler's names, a snub can be seen as an expansion of a regular polyhedron: moving the faces apart, twisting them about their centers, adding new polygons centered on the original vertices, and adding pairs of triangles fitting between the original edges.
Star polyhedronIn geometry, a star polyhedron is a polyhedron which has some repetitive quality of nonconvexity giving it a star-like visual quality. There are two general kinds of star polyhedron: Polyhedra which self-intersect in a repetitive way. Concave polyhedra of a particular kind which alternate convex and concave or saddle vertices in a repetitive way. Mathematically these figures are examples of star domains. Mathematical studies of star polyhedra are usually concerned with regular, uniform polyhedra, or the duals of the uniform polyhedra.
DeltahedronIn geometry, a deltahedron (plural deltahedra) is a polyhedron whose faces are all equilateral triangles. The name is taken from the Greek upper case delta (Δ), which has the shape of an equilateral triangle. There are infinitely many deltahedra, all having an even number of faces by the handshaking lemma. Of these only eight are convex, having 4, 6, 8, 10, 12, 14, 16 and 20 faces. The number of faces, edges, and vertices is listed below for each of the eight convex deltahedra.
Pentagonal antiprismIn geometry, the pentagonal antiprism is the third in an infinite set of antiprisms formed by an even-numbered sequence of triangle sides closed by two polygon caps. It consists of two pentagons joined to each other by a ring of ten triangles for a total of twelve faces. Hence, it is a non-regular dodecahedron. If the faces of the pentagonal antiprism are all regular, it is a semiregular polyhedron.