In mathematics, particularly in algebraic topology, the n-skeleton of a topological space X presented as a simplicial complex (resp. CW complex) refers to the subspace X_n that is the union of the simplices of X (resp. cells of X) of dimensions m ≤ n. In other words, given an inductive definition of a complex, the n-skeleton is obtained by stopping at the n-th step.
These subspaces increase with n. The 0-skeleton is a discrete space, and the 1-skeleton a topological graph. The skeletons of a space are used in obstruction theory, to construct spectral sequences by means of filtrations, and generally to make inductive arguments. They are particularly important when X has infinite dimension, in the sense that the X_n do not become constant as n → ∞.
In geometry, a k-skeleton of n-polytope P (functionally represented as skelk(P)) consists of all i-polytope elements of dimension up to k.
For example:
skel0(cube) = 8 vertices
skel1(cube) = 8 vertices, 12 edges
skel2(cube) = 8 vertices, 12 edges, 6 square faces
The above definition of the skeleton of a simplicial complex is a particular case of the notion of skeleton of a simplicial set. Briefly speaking, a simplicial set can be described by a collection of sets , together with face and degeneracy maps between them satisfying a number of equations. The idea of the n-skeleton is to first discard the sets with and then to complete the collection of the with to the "smallest possible" simplicial set so that the resulting simplicial set contains no non-degenerate simplices in degrees .
More precisely, the restriction functor
has a left adjoint, denoted . (The notations are comparable with the one of .) The n-skeleton of some simplicial set is defined as
Moreover, has a right adjoint . The n-coskeleton is defined as
For example, the 0-skeleton of K is the constant simplicial set defined by . The 0-coskeleton is given by the Cech
(The boundary and degeneracy morphisms are given by various projections and diagonal embeddings, respectively.
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In geometry, a vertex (: vertices or vertexes) is a point where two or more curves, lines, or edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. The vertex of an angle is the point where two rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place.
In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph consists of a set of vertices and a set of arcs (ordered pairs of vertices). In a diagram of a graph, a vertex is usually represented by a circle with a label, and an edge is represented by a line or arrow extending from one vertex to another.
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