FlowchartA flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem. Flowcharts are used in analyzing, designing, documenting or managing a process or program in various fields.
HypergraphIn mathematics, a hypergraph is a generalization of a graph in which an edge can join any number of vertices. In contrast, in an ordinary graph, an edge connects exactly two vertices. Formally, a directed hypergraph is a pair , where is a set of elements called nodes, vertices, points, or elements and is a set of pairs of subsets of . Each of these pairs is called an edge or hyperedge; the vertex subset is known as its tail or domain, and as its head or codomain. The order of a hypergraph is the number of vertices in .
Existential theory of the realsIn mathematical logic, computational complexity theory, and computer science, the existential theory of the reals is the set of all true sentences of the form where the variables are interpreted as having real number values, and where is a quantifier-free formula involving equalities and inequalities of real polynomials. A sentence of this form is true if it is possible to find values for all of the variables that, when substituted into formula , make it become true.
Degeneracy (graph theory)In graph theory, a k-degenerate graph is an undirected graph in which every subgraph has a vertex of degree at most k: that is, some vertex in the subgraph touches k or fewer of the subgraph's edges. The degeneracy of a graph is the smallest value of k for which it is k-degenerate. The degeneracy of a graph is a measure of how sparse it is, and is within a constant factor of other sparsity measures such as the arboricity of a graph.
Topological graph theoryIn mathematics, topological graph theory is a branch of graph theory. It studies the embedding of graphs in surfaces, spatial embeddings of graphs, and graphs as topological spaces. It also studies immersions of graphs. Embedding a graph in a surface means that we want to draw the graph on a surface, a sphere for example, without two edges intersecting. A basic embedding problem often presented as a mathematical puzzle is the three utilities problem.
Median graphIn graph theory, a division of mathematics, a median graph is an undirected graph in which every three vertices a, b, and c have a unique median: a vertex m(a,b,c) that belongs to shortest paths between each pair of a, b, and c. The concept of median graphs has long been studied, for instance by or (more explicitly) by , but the first paper to call them "median graphs" appears to be . As Chung, Graham, and Saks write, "median graphs arise naturally in the study of ordered sets and discrete distributive lattices, and have an extensive literature".
Toroidal graphIn the mathematical field of graph theory, a toroidal graph is a graph that can be embedded on a torus. In other words, the graph's vertices can be placed on a torus such that no edges cross. Any graph that can be embedded in a plane can also be embedded in a torus. A toroidal graph of genus 1 can be embedded in a torus but not in a plane. The Heawood graph, the complete graph K7 (and hence K5 and K6), the Petersen graph (and hence the complete bipartite graph K3,3, since the Petersen graph contains a subdivision of it), one of the Blanuša snarks, and all Möbius ladders are toroidal.