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We are working towards the development of a robotic hand-held surgical device for laparoscopic interventions that enhances the surgeons' dexterity. In this paper, the kinematics of the end effector is studied. Different choices of kinematics are compared d ...
Abstract— This paper proposes a novel experimental environ- ment to evaluate multimodal feedback strategies for augmented navigation of the visually impaired. The environment consists of virtual obstacles and walls, an optical tracking system and a simple ...
Ieee Service Center, 445 Hoes Lane, Po Box 1331, Piscataway, Nj 08855-1331 Usa2010
Today, there is an increasing requirement for very accurate computer visualization technology to simulate the interaction between the human body and essential elements of our everyday environment, such as clothing and accessories, buildings and architectur ...
Virtual prototyping has become an important part during the product development process. The common way to let a user interact with the virtual prototype is the use of a three dimensional virtual mannequin that is controlled by the user. These human figure ...
We have integrated the Graz brain-computer interface (BCI) system with a highly immersive virtual reality (VR) Cave-like system. This setting allows for a new type of experience, whereby participants can control a virtual world using imagery of movement. H ...
We are interested in developing real-time applications such as games or virtual prototyping that take advantage of the user full-body input to control a wide range of entities, from a self-similar avatar to any type of animated characters, including virtua ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2010
The plenoptic function describes the visual information available to an observer at any point in space and time. Samples of the plenoptic function (POF) are seen in video and in general visual content (images, mosaics, panoramic scenes, etc.), and rep- res ...
Institute of Electrical and Electronics Engineers2010
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we present a pipeline that extracts, processes, and renders emotion of 3D virtua ...
Abstract: Recent advances in brain-machine interfaces (BMIs) have demonstrated the possibility of motor neuroprosthetics directly controlled by brain activity. Ideally neuroprosthetic limbs should be integrated in the body schema of the subject. To explore ...
After continuously applying spatially and temporally congruent visuo-tactile stimulation to external, body-like objects, healthy humans feel the fake part to be the origin of the touch sensations and feel it to be their own. Incongruent stimulation nullifi ...