Related publications (18)

A Conceptual Framework for Integrating Conversational Agents in Digital Education

Juan Carlos Farah

The presence of conversational agents (or chatbots) in educational contexts has been steadily increasing over the past few years. Recent surveys have shown widespread interest in the use of chatbots in education, both for research and practice. Although th ...
EPFL2023

Visual Distortions in 360-degree videos (Dataset)

Pascal Frossard, Francesca De Simone, Roberto Gerson De Albuquerque Azevedo

Here we catalog, visually demonstrate, and discuss the main causes of commonly encountered visual distortions into current 360-degree video processing pipelines. The main goal of the samples in this dataset is to demonstrate the visual distortions discusse ...
2019

A Too to Design Interactive Characters Based on Embodied Cognition

Ronan Boulic, Joan Llobera Mahy

Creating interactive characters is one of the most challenging tasks of videogame design. In order to facilitate such an endeavor, we introduce a decisional and behavior synthesis architecture integrated in the game engine Unity3D. A distinguishing feature ...
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC2019

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