VersineThe versine or versed sine is a trigonometric function found in some of the earliest (Sanskrit Aryabhatia, Section I) trigonometric tables. The versine of an angle is 1 minus its cosine. There are several related functions, most notably the coversine and haversine. The latter, half a versine, is of particular importance in the haversine formula of navigation. The versine or versed sine is a trigonometric function already appearing in some of the earliest trigonometric tables.
Spherical polyhedronIn geometry, a spherical polyhedron or spherical tiling is a tiling of the sphere in which the surface is divided or partitioned by great arcs into bounded regions called spherical polygons. Much of the theory of symmetrical polyhedra is most conveniently derived in this way. The most familiar spherical polyhedron is the soccer ball, thought of as a spherical truncated icosahedron. The next most popular spherical polyhedron is the beach ball, thought of as a hosohedron.
Mollweide's formulaIn trigonometry, Mollweide's formula is a pair of relationships between sides and angles in a triangle. A variant in more geometrical style was first published by Isaac Newton in 1707 and then by Friedrich Wilhelm von Oppel in 1746. Thomas Simpson published the now-standard expression in 1748. Karl Mollweide republished the same result in 1808 without citing those predecessors. It can be used to check the consistency of solutions of triangles. Let a, b, and c be the lengths of the three sides of a triangle.
Solution of trianglesSolution of triangles (solutio triangulorum) is the main trigonometric problem of finding the characteristics of a triangle (angles and lengths of sides), when some of these are known. The triangle can be located on a plane or on a sphere. Applications requiring triangle solutions include geodesy, astronomy, construction, and navigation. A general form triangle has six main characteristics (see picture): three linear (side lengths a, b, c) and three angular (α, β, γ).
Lénárt sphereA Lénárt sphere is a educational manipulative and writing surface for exploring spherical geometry, invented by Hungarian István Lénárt as a modern replacement for a spherical blackboard. It can be used for visualizing the geometry of points, great and small circles, triangles, polygons, conics, and other objects on a sphere, and comparing spherical geometry to Euclidean geometry as drawn on a flat piece of paper or blackboard. The included spherical ruler and compass support synthetic straightedge and compass construction on the sphere.
Spherical law of cosinesIn spherical trigonometry, the law of cosines (also called the cosine rule for sides) is a theorem relating the sides and angles of spherical triangles, analogous to the ordinary law of cosines from plane trigonometry. Given a unit sphere, a "spherical triangle" on the surface of the sphere is defined by the great circles connecting three points u, v, and w on the sphere (shown at right).
Triangulation (surveying)In surveying, triangulation is the process of determining the location of a point by measuring only angles to it from known points at either end of a fixed baseline by using trigonometry, rather than measuring distances to the point directly as in trilateration. The point can then be fixed as the third point of a triangle with one known side and two known angles. Triangulation can also refer to the accurate surveying of systems of very large triangles, called triangulation networks.
Great-circle navigationGreat-circle navigation or orthodromic navigation (related to orthodromic course; ) is the practice of navigating a vessel (a ship or aircraft) along a great circle. Such routes yield the shortest distance between two points on the globe. The great circle path may be found using spherical trigonometry; this is the spherical version of the inverse geodetic problem. If a navigator begins at P1 = (φ1,λ1) and plans to travel the great circle to a point at point P2 = (φ2,λ2) (see Fig.
Hyperbolic triangleIn hyperbolic geometry, a hyperbolic triangle is a triangle in the hyperbolic plane. It consists of three line segments called sides or edges and three points called angles or vertices. Just as in the Euclidean case, three points of a hyperbolic space of an arbitrary dimension always lie on the same plane. Hence planar hyperbolic triangles also describe triangles possible in any higher dimension of hyperbolic spaces. A hyperbolic triangle consists of three non-collinear points and the three segments between them.