In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar.
System time is measured by a system clock, which is typically implemented as a simple count of the number of ticks that have transpired since some arbitrary starting date, called the epoch. For example, Unix and POSIX-compliant systems encode system time ("Unix time") as the number of seconds elapsed since the start of the Unix epoch at 1 January 1970 00:00:00 UT, with exceptions for leap seconds. Systems that implement the 32-bit and 64-bit versions of the Windows API, such as Windows 9x and Windows NT, provide the system time as both , represented as a year/month/day/hour/minute/second/milliseconds value, and , represented as a count of the number of 100-nanosecond ticks since 1 January 1601 00:00:00 UT as reckoned in the proleptic Gregorian calendar.
System time can be converted into calendar time, which is a form more suitable for human comprehension. For example, the Unix system time 1 000 000 000 seconds since the beginning of the epoch translates into the calendar time 9 September 2001 01:46:40 UT. Library subroutines that handle such conversions may also deal with adjustments for time zones, daylight saving time (DST), leap seconds, and the user's locale settings. Library routines are also generally provided that convert calendar times into system times.
Many implementations that currently store system times as 32-bit integer values will suffer from the impending Year 2038 problem. These time values will overflow ("run out of bits") after the end of their system time epoch, leading to software and hardware errors. These systems will require some form of remediation, similar to efforts required to solve the earlier Year 2000 problem. This will also be a potentially much larger problem for existing that contain system timestamps stored as 32-bit values.
Closely related to system time is process time, which is a count of the total CPU time consumed by an executing process.
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Current Unix time () Unix time is a date and time representation widely used in computing. It measures time by the number of seconds that have elapsed since 00:00:00 UTC on 1 January 1970, the Unix epoch, without adjustments made due to leap seconds. In modern computing, values are sometimes stored with higher granularity, such as microseconds or nanoseconds. Unix time originated as the system time of Unix operating systems. It has come to be widely used in other computer operating systems, , programming languages, and databases.
A file format is a standard way that information is encoded for storage in a . It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats are designed for very particular types of data: PNG files, for example, store bitmapped using lossless data compression. Other file formats, however, are designed for storage of several different types of data: the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata.
The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. They provide support for time acquisition, conversion between date formats, and formatted output to strings. The C date and time operations are defined in the time.h (ctime header in C++). The and related types were originally proposed by Markus Kuhn to provide a variety of time bases, but only was accepted. The functionalities were, however, added to C++ in 2020 in std::chrono.
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