In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language.
Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text.
Characters are typically combined into strings.
Historically, the term character was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot code has been used in the past as well. The term has even been applied to 4 bits with only 16 possible values. All modern systems use a varying-size sequence of these fixed-sized pieces, for instance UTF-8 uses a varying number of 8-bit code units to define a "code point" and Unicode uses varying number of those to define a "character".
Character encoding
Computers and communication equipment represent characters using a character encoding that assigns each character to something - an integer quantity represented by a sequence of digits, typically - that can be stored or transmitted through a network. Two examples of usual encodings are ASCII and the UTF-8 encoding for Unicode. While most character encodings map characters to numbers and/or bit sequences, Morse code instead represents characters using a series of electrical impulses of varying length.
Historically, the term character has been widely used by industry professionals to refer to an encoded character, often as defined by the programming language or API.
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