A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocols.
Webcams have been used on the Internet as early as 1993, and the first widespread commercial one became available in 1994. Early webcam usage on the Internet was primarily limited to stationary shots streamed to web sites. In the late 1990s and early 2000s, instant messaging clients added support for webcams, increasing their popularity in video conferencing. Computer manufacturers also started integrating webcams into laptop hardware. In 2020, the COVID-19 pandemic caused a shortage of webcams due to the increased number of people working from home.
History of videotelephony
First developed in 1991, a webcam was pointed at the Trojan Room coffee pot in the Cambridge University Computer Science Department (initially operating over a local network instead of the web). The camera was finally switched off on August 22, 2001. The final image captured by the camera can still be viewed at its homepage. The oldest continuously operating webcam, San Francisco State University's FogCam, has run since 1994 and is still operating as of October 2022. It updates every 20 seconds.
The released in 1993 SGI Indy is the first commercial computer to have a standard video camera, and the first SGI computer to have standard video inputs.
The maximum supported input resolution is 640×480 for NTSC or 768×576 for PAL. A fast machine is required to capture at either of these resolutions, though; an Indy with slower R4600PC CPU, for example, may require the input resolution to be reduced before storage or processing. However, the Vino hardware is capable of DMAing video fields directly into the frame buffer with minimal CPU overhead.
The first widespread commercial webcam, the black-and-white QuickCam, entered the marketplace in 1994, created by the U.
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A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
Videotelephony (also known as videoconferencing, video teleconferencing, or simply video call) is the two-way or multipoint reception and transmission of audio and video signals by people in different locations for real-time communication. A videophone is a telephone with a video camera and video display, capable of simultaneous video and audio communication. Videoconferencing implies the use of this technology for a group or organizational meeting rather than for individuals, in a videoconference.
A laptop computer or notebook computer, also known as a laptop or notebook for short, is a small, portable personal computer (PC). Laptops typically have a clamshell form factor with a flat panel screen (usually in diagonal size) on the inside of the upper lid and an alphanumeric keyboard and pointing device (such as a trackpad and/or trackpoint) on the inside of the lower lid, although 2-in-1 PCs with a detachable keyboard are often marketed as laptops or as having a "laptop mode".
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