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Lecture
Rasterization Pipeline
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Related lectures (30)
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Rasterization: Z-Buffer Quiz
Covers the concept of Z-Buffer and its role in the rasterization pipeline.
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Covers shading techniques and visibility algorithms used in computer graphics.
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Introduces the basics of lighting in computer graphics, including surface reflectance, ray tracing, and the Phong lighting model.
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Explores lighting, rendering, and Vray novelties in Rhino, covering directional, rectangular, and punctual lights.