Visual Extensions in the WorkplaceExplores the use of visual extensions, such as virtual reality and augmented reality, in enhancing workplace efficiency and communication.
Virtual Reality: EmbodiedExplores Virtual Reality as Embodied Interaction, Phenomenology, Heidegger's concepts, VR applications, and the birth of the Head-Mounted Display.
Visual Extensions in the WorkplaceExplores the use of visual extensions like AR and VR in the workplace, emphasizing their benefits, challenges, and importance for enhancing workplace efficiency.
Frames of Reference: Physics 1Covers frames of reference in physics, emphasizing the importance of choosing a reference frame and the laws of physics in different frames.
Newton's Laws of MotionIntroduces Newton's laws of motion, covering force, mass, frames of reference, and practical examples like friction and springs.
Virtual Reality SystemsExplores Virtual Reality systems, including displays, tracking systems, and controllers, as well as device comparisons and software environments.
Neurostimulation InterfacesExplores closed-loop neurostimulation interfaces for symptom detection and control in neurological disorders and brain-machine interfaces.