Control flowIn computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language. Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow.
Nested functionIn computer programming, a nested function (or nested procedure or subroutine) is a function which is defined within another function, the enclosing function. Due to simple recursive scope rules, a nested function is itself invisible outside of its immediately enclosing function, but can see (access) all local objects (data, functions, types, etc.) of its immediately enclosing function as well as of any function(s) which, in turn, encloses that function.
Executable compressionExecutable compression is any means of compressing an executable file and combining the compressed data with decompression code into a single executable. When this compressed executable is executed, the decompression code recreates the original code from the compressed code before executing it. In most cases this happens transparently so the compressed executable can be used in exactly the same way as the original. Executable compressors are often referred to as "runtime packers", "software packers", "software protectors" (or even "polymorphic packers" and "obfuscating tools").
Linker (computing)In computing, a linker or link editor is a computer system program that takes one or more s (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file. A simpler version that writes its output directly to memory is called the loader, though loading is typically considered a separate process. Computer programs typically are composed of several parts or modules; these parts/modules do not need to be contained within a single , and in such cases refer to each other by means of symbols as addresses into other modules, which are mapped into memory addresses when linked for execution.
Foreach loopIn computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. is usually used in place of a standard loop statement. Unlike other loop constructs, however, loops usually maintain no explicit counter: they essentially say "do this to everything in this set", rather than "do this times". This avoids potential off-by-one errors and makes code simpler to read. In object-oriented languages, an iterator, even if implicit, is often used as the means of traversal.
BASICBASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn.
PhpBBphpBB is an Internet forum package written in the PHP scripting language. The name "phpBB" is an abbreviation of PHP Bulletin Board. Available under the GNU General Public License, phpBB is free and open-source. Features of phpBB include support for multiple database engines (MariaDB, Microsoft SQL Server, MySQL, PostgreSQL, SQLite, Oracle Database), flat message structure (as opposed to threaded), hierarchical subforums, topic split/merge/lock, user groups, multiple attachments per post, full-text search, plugins and various notification options (e-mail, Jabber instant messaging, ATOM feeds).
Kripke structure (model checking)This article describes Kripke structures as used in model checking. For a more general description, see Kripke semantics. A Kripke structure is a variation of the transition system, originally proposed by Saul Kripke, used in model checking to represent the behavior of a system. It consists of a graph whose nodes represent the reachable states of the system and whose edges represent state transitions, together with a labelling function which maps each node to a set of properties that hold in the corresponding state.
Source lines of codeSource lines of code (SLOC), also known as lines of code (LOC), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code. SLOC is typically used to predict the amount of effort that will be required to develop a program, as well as to estimate programming productivity or maintainability once the software is produced. Many useful comparisons involve only the order of magnitude of lines of code in a project.
State (computer science)In information technology and computer science, a system is described as stateful if it is designed to remember preceding events or user interactions; the remembered information is called the state of the system. The set of states a system can occupy is known as its state space. In a discrete system, the state space is countable and often finite. The system's internal behaviour or interaction with its environment consists of separately occurring individual actions or events, such as accepting input or producing output, that may or may not cause the system to change its state.