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The Four Elements of a viable PLE

Related publications (24)

Evaluating the Impact of Learner Control and Interactivity in Conversational Tutoring Systems for Persuasive Writing

Thiemo Wambsganss

Conversational tutoring systems (CTSs) offer a promising avenue for individualized learning support, especially in domains like persuasive writing. Although these systems have the potential to enhance the learning process, the specific role of learner cont ...
2024

How to support students to develop coaching and peer teaching skills

Siara Ruth Isaac, Joelyn de Lima

Students learn more when they are actively engaged in the learning process. While hands-on activities, labs and projects are moments when students are active, the learning benefits can be amplified with coaching strategies. This activity will enable studen ...
EPFL2024

Co-Designing a Teacher Tool for Visualizing Self-Regulated Learning Behaviors

Flipped classrooms, in which students engage with the materials before the class and use face-to-face time for more interactive and personalized learning activities, have become increasingly popular in recent years. While this approach has the potential to ...
2023

Mediating Computational Thinking Through Educational Robotics In Primary School

Morgane Solène Denise Chevalier

Nowadays, computational thinking (CT) is considered a skill to be taught. While educational robotics (ER) appears promising to foster students' CT, operational CT frameworks and explicit guidance in ER are lacking. This thesis thus proposes to understand h ...
EPFL2022

Temporal Pathways to Learning: How Learning Emerges in an Open-ended Collaborative Activity

Pierre Dillenbourg, Mortadha Abderrahim, Jauwairia Nasir, Aditi Kothiyal

The learning process depends on the nature of the learning environment, particularly in the case of open-ended learning environments, where the learning process is considered to be non-linear. In this paper, we report on the findings of employing a multimo ...
2022

Facilitating Experiential Learning in Higher Education Teaching and Supervising in Labs, Fieldwork, Studios, and Projects

Roland John Tormey, Siara Ruth Isaac

This book provides evidence-informed and practical advice on how to design, teach, and facilitate hands-on, experiential learning in practical higher education settings. With rich case studies and carefully considered analysis tasks, all underpinned by res ...
Routledge2021

Learning Analytics for Adaptive and Self-Improving Learning Environments for Inductive Teaching

Louis Pierre Faucon

The emergence of digital technology is changing education in many ways. A particularly interesting aspect of this transformation is the development of learning environments that can automatically adapt to individual students and can collect data in order t ...
EPFL2021

Transferring interactive activities in large lectures from face-to-face to online settings

Pierre Dillenbourg, Jennifer Kaitlyn Olsen, Louis Pierre Faucon

Purpose Within higher education, there was an abrupt shift from face-to-face to online lecturing with the introduction of social distancing measures in light of a global pandemic. The purpose of this study is to enrich the connection between students and i ...
EMERALD GROUP PUBLISHING LTD2020

Designing for the co-Orchestration of Social Transitions between Individual, Small-Group and Whole-Class Learning in the Classroom

Jennifer Kaitlyn Olsen

Educational technologies are often developed such that students work on specific social levels (e.g., individual, small group, whole class) at specific times. However, in the reality of the classroom, learning activities are not so cleanly divided, with tr ...
2020

Learner-Computer Interaction

Pierre Dillenbourg, Kshitij Sharma

Learner-Computer Interaction (LCI) research addresses the design, development and use of interactive technologies to support and amplify human learning. LCI is based on the rationale that learning while interacting with technology is a complex, multi-layer ...
ASSOC COMPUTING MACHINERY2018

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