Planar graphIn graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points.
Planar separator theoremIn graph theory, the planar separator theorem is a form of isoperimetric inequality for planar graphs, that states that any planar graph can be split into smaller pieces by removing a small number of vertices. Specifically, the removal of O(\sqrt{n}) vertices from an n-vertex graph (where the O invokes big O notation) can partition the graph into disjoint subgraphs each of which has at most 2n/3 vertices.
Euler methodIn mathematics and computational science, the Euler method (also called the forward Euler method) is a first-order numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. It is the most basic explicit method for numerical integration of ordinary differential equations and is the simplest Runge–Kutta method. The Euler method is named after Leonhard Euler, who first proposed it in his book Institutionum calculi integralis (published 1768–1870).
Wagner's theoremIn graph theory, Wagner's theorem is a mathematical forbidden graph characterization of planar graphs, named after Klaus Wagner, stating that a finite graph is planar if and only if its minors include neither K5 (the complete graph on five vertices) nor K3,3 (the utility graph, a complete bipartite graph on six vertices). This was one of the earliest results in the theory of graph minors and can be seen as a forerunner of the Robertson–Seymour theorem.
Iterative methodIn computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the n-th approximation is derived from the previous ones. A specific implementation with termination criteria for a given iterative method like gradient descent, hill climbing, Newton's method, or quasi-Newton methods like BFGS, is an algorithm of the iterative method.
Apollonian networkIn combinatorial mathematics, an Apollonian network is an undirected graph formed by a process of recursively subdividing a triangle into three smaller triangles. Apollonian networks may equivalently be defined as the planar 3-trees, the maximal planar chordal graphs, the uniquely 4-colorable planar graphs, and the graphs of stacked polytopes. They are named after Apollonius of Perga, who studied a related circle-packing construction.
Hadwiger conjecture (graph theory)In graph theory, the Hadwiger conjecture states that if is loopless and has no minor then its chromatic number satisfies . It is known to be true for . The conjecture is a generalization of the four-color theorem and is considered to be one of the most important and challenging open problems in the field. In more detail, if all proper colorings of an undirected graph use or more colors, then one can find disjoint connected subgraphs of such that each subgraph is connected by an edge to each other subgraph.
Bounded expansionIn graph theory, a family of graphs is said to have bounded expansion if all of its shallow minors are sparse graphs. Many natural families of sparse graphs have bounded expansion. A closely related but stronger property, polynomial expansion, is equivalent to the existence of separator theorems for these families. Families with these properties have efficient algorithms for problems including the subgraph isomorphism problem and model checking for the first order theory of graphs.
DesignA design is a concept of either an object, a process, or a system that is specific and, in most cases, detailed. Design refers to something that is or has been intentionally created by a thinking agent, though it is sometimes used to refer to the nature of something. The verb to design expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan may also be considered to be a design (such as in some artwork and craftwork).
Heun's methodIn mathematics and computational science, Heun's method may refer to the improved or modified Euler's method (that is, the explicit trapezoidal rule), or a similar two-stage Runge–Kutta method. It is named after Karl Heun and is a numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. Both variants can be seen as extensions of the Euler method into two-stage second-order Runge–Kutta methods.