ReionizationIn the fields of Big Bang theory and cosmology, reionization is the process that caused electrically neutral atoms in the universe to reionize after the lapse of the "dark ages". Reionization is the second of two major phase transitions of gas in the universe (the first is recombination). While the majority of baryonic matter in the universe is in the form of hydrogen and helium, reionization usually refers strictly to the reionization of hydrogen, the element.
Expansion of the universeThe expansion of the universe is the increase in distance between gravitationally unbound parts of the observable universe with time. It is an intrinsic expansion; the universe does not expand "into" anything and does not require space to exist "outside" it. To any observer in the universe, it appears that all but the nearest galaxies (which are bound by gravity) recede at speeds that are proportional to their distance from the observer, on average.
UniverseThe universe is all of space and time and their contents, including planets, stars, galaxies, and all other forms of matter and energy. The Big Bang theory is the prevailing cosmological description of the development of the universe. According to this theory, space and time emerged together 13.787billion years ago, and the universe has been expanding ever since the Big Bang. While the spatial size of the entire universe is unknown, it is possible to measure the size of the observable universe, which is approximately 93 billion light-years in diameter at the present day.
Cosmic microwave backgroundThe cosmic microwave background (CMB, CMBR) is microwave radiation that fills all space in the observable universe. It is a remnant that provides an important source of data on the primordial universe. With a standard optical telescope, the background space between stars and galaxies is almost completely dark. However, a sufficiently sensitive radio telescope detects a faint background glow that is almost uniform and is not associated with any star, galaxy, or other object.
X-rayX-ray radiation, or, much less commonly, X-radiation, is a penetrating form of high-energy electromagnetic radiation. Most X-rays have a wavelength ranging from 10 nanometers to 10 picometers, corresponding to frequencies in the range 30 petahertz to 30 exahertz (3e16Hz to 3e19Hz) and energies in the range 124 keV to 145 eV, respectively. X-ray wavelengths are shorter than those of UV rays and typically longer than those of gamma rays.
X-ray astronomyX-ray astronomy is an observational branch of astronomy which deals with the study of X-ray observation and detection from astronomical objects. X-radiation is absorbed by the Earth's atmosphere, so instruments to detect X-rays must be taken to high altitude by balloons, sounding rockets, and satellites. X-ray astronomy uses a type of space telescope that can see x-ray radiation which standard optical telescopes, such as the Mauna Kea Observatories, cannot.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
X-ray tubeAn X-ray tube is a vacuum tube that converts electrical input power into X-rays. The availability of this controllable source of X-rays created the field of radiography, the imaging of partly opaque objects with penetrating radiation. In contrast to other sources of ionizing radiation, X-rays are only produced as long as the X-ray tube is energized. X-ray tubes are also used in CT scanners, airport luggage scanners, X-ray crystallography, material and structure analysis, and for industrial inspection.
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
Hubble's lawHubble's law, also known as the Hubble–Lemaître law, is the observation in physical cosmology that galaxies are moving away from Earth at speeds proportional to their distance. In other words, the farther they are, the faster they are moving away from Earth. The velocity of the galaxies has been determined by their redshift, a shift of the light they emit toward the red end of the visible spectrum. Hubble's law is considered the first observational basis for the expansion of the universe, and today it serves as one of the pieces of evidence most often cited in support of the Big Bang model.