Merge algorithmMerge algorithms are a family of algorithms that take multiple sorted lists as input and produce a single list as output, containing all the elements of the inputs lists in sorted order. These algorithms are used as subroutines in various sorting algorithms, most famously merge sort. The merge algorithm plays a critical role in the merge sort algorithm, a comparison-based sorting algorithm.
Evolution of the eyeMany scientists have found the evolution of the eye attractive to study because the eye distinctively exemplifies an analogous organ found in many animal forms. Simple light detection is found in bacteria, single-celled organisms, plants and animals. Complex, image-forming eyes have evolved independently several times. Diverse eyes are known from the Burgess shale of the Middle Cambrian, and from the slightly older Emu Bay Shale.
Computational problemIn theoretical computer science, a computational problem is a problem that may be solved by an algorithm. For example, the problem of factoring "Given a positive integer n, find a nontrivial prime factor of n." is a computational problem. A computational problem can be viewed as a set of instances or cases together with a, possibly empty, set of solutions for every instance/case. For example, in the factoring problem, the instances are the integers n, and solutions are prime numbers p that are the nontrivial prime factors of n.
Sorting algorithmIn computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output.
Merge sortIn computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the relative order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948.
Simple eye in invertebratesA simple eye (sometimes called a pigment pit) refers to a form of eye or an optical arrangement composed of a single lens and without an elaborate retina such as occurs in most vertebrates. In this sense "simple eye" is distinct from a multi-lensed "compound eye", and is not necessarily at all simple in the usual sense of the word. The structure of an animal's eye is determined by the environment in which it lives, and the behavioural tasks it must fulfill to survive.
PhacoemulsificationPhacoemulsification is a cataract surgery method in which the internal lens of the eye which has developed a cataract is emulsified with the tip of an ultrasonic handpiece and aspirated from the eye. Aspirated fluids are replaced with irrigation of balanced salt solution to maintain the volume of the anterior chamber during the procedure. This procedure minimises the incision size and reduces the recovery time and risk of surgery induced astigmatism.
Adaptation (eye)In visual physiology, adaptation is the ability of the retina of the eye to adjust to various levels of light. Natural night vision, or scotopic vision, is the ability to see under low-light conditions. In humans, rod cells are exclusively responsible for night vision as cone cells are only able to function at higher illumination levels. Night vision is of lower quality than day vision because it is limited in resolution and colors cannot be discerned; only shades of gray are seen.
SaccadeA saccade (səˈkɑːd , French for jerk) is a quick, simultaneous movement of both eyes between two or more phases of fixation in the same direction. In contrast, in smooth pursuit movements, the eyes move smoothly instead of in jumps. The phenomenon can be associated with a shift in frequency of an emitted signal or a movement of a body part or device. Controlled cortically by the frontal eye fields (FEF), or subcortically by the superior colliculus, saccades serve as a mechanism for fixation, rapid eye movement, and the fast phase of optokinetic nystagmus.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.