CodeIn communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered.
Erasure codeIn coding theory, an erasure code is a forward error correction (FEC) code under the assumption of bit erasures (rather than bit errors), which transforms a message of k symbols into a longer message (code word) with n symbols such that the original message can be recovered from a subset of the n symbols. The fraction r = k/n is called the code rate. The fraction k’/k, where k’ denotes the number of symbols required for recovery, is called reception efficiency.
Decoding methodsIn coding theory, decoding is the process of translating received messages into codewords of a given code. There have been many common methods of mapping messages to codewords. These are often used to recover messages sent over a noisy channel, such as a binary symmetric channel. is considered a binary code with the length ; shall be elements of ; and is the distance between those elements. One may be given the message , then ideal observer decoding generates the codeword .
Communication channelA communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several senders to one or several receivers. A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second.
Fountain codeIn coding theory, fountain codes (also known as rateless erasure codes) are a class of erasure codes with the property that a potentially limitless sequence of encoding symbols can be generated from a given set of source symbols such that the original source symbols can ideally be recovered from any subset of the encoding symbols of size equal to or only slightly larger than the number of source symbols. The term fountain or rateless refers to the fact that these codes do not exhibit a fixed code rate.
Viterbi decoderA Viterbi decoder uses the Viterbi algorithm for decoding a bitstream that has been encoded using a convolutional code or trellis code. There are other algorithms for decoding a convolutionally encoded stream (for example, the Fano algorithm). The Viterbi algorithm is the most resource-consuming, but it does the maximum likelihood decoding. It is most often used for decoding convolutional codes with constraint lengths k≤3, but values up to k=15 are used in practice. Viterbi decoding was developed by Andrew J.
Symbol rateIn a digitally modulated signal or a line code, symbol rate, modulation rate or baud rate is the number of symbol changes, waveform changes, or signaling events across the transmission medium per unit of time. The symbol rate is measured in baud (Bd) or symbols per second. In the case of a line code, the symbol rate is the pulse rate in pulses per second. Each symbol can represent or convey one or several bits of data. The symbol rate is related to the gross bit rate, expressed in bits per second.
Error correction codeIn computing, telecommunication, information theory, and coding theory, forward error correction (FEC) or channel coding is a technique used for controlling errors in data transmission over unreliable or noisy communication channels. The central idea is that the sender encodes the message in a redundant way, most often by using an error correction code or error correcting code (ECC). The redundancy allows the receiver not only to detect errors that may occur anywhere in the message, but often to correct a limited number of errors.
Systematic codeIn coding theory, a systematic code is any error-correcting code in which the input data is embedded in the encoded output. Conversely, in a non-systematic code the output does not contain the input symbols. Systematic codes have the advantage that the parity data can simply be appended to the source block, and receivers do not need to recover the original source symbols if received correctly – this is useful for example if error-correction coding is combined with a hash function for quickly determining the correctness of the received source symbols, or in cases where errors occur in erasures and a received symbol is thus always correct.
Redundancy (information theory)In information theory, redundancy measures the fractional difference between the entropy H(X) of an ensemble X, and its maximum possible value . Informally, it is the amount of wasted "space" used to transmit certain data. Data compression is a way to reduce or eliminate unwanted redundancy, while forward error correction is a way of adding desired redundancy for purposes of error detection and correction when communicating over a noisy channel of limited capacity.