Variable starA variable star is a star whose brightness as seen from Earth (its apparent magnitude) changes with time. This variation may be caused by a change in emitted light or by something partly blocking the light, so variable stars are classified as either: Intrinsic variables, whose luminosity actually changes; for example, because the star periodically swells and shrinks. Extrinsic variables, whose apparent changes in brightness are due to changes in the amount of their light that can reach Earth; for example, because the star has an orbiting companion that sometimes eclipses it.
Red-giant branchThe red-giant branch (RGB), sometimes called the first giant branch, is the portion of the giant branch before helium ignition occurs in the course of stellar evolution. It is a stage that follows the main sequence for low- to intermediate-mass stars. Red-giant-branch stars have an inert helium core surrounded by a shell of hydrogen fusing via the CNO cycle. They are K- and M-class stars much larger and more luminous than main-sequence stars of the same temperature.
Convective instabilityIn meteorology, convective instability or stability of an air mass refers to its ability to resist vertical motion. A stable atmosphere makes vertical movement difficult, and small vertical disturbances dampen out and disappear. In an unstable atmosphere, vertical air movements (such as in orographic lifting, where an air mass is displaced upwards as it is blown by wind up the rising slope of a mountain range) tend to become larger, resulting in turbulent airflow and convective activity.
Inertial frame of referenceIn classical physics and special relativity, an inertial frame of reference (also called inertial space, or Galilean reference frame) is a frame of reference not undergoing any acceleration. It is a frame in which an isolated physical object—an object with zero net force acting on it—is perceived to move with a constant velocity or, equivalently, it is a frame of reference in which Newton's first law of motion holds.
Numerical analysisNumerical analysis is the study of algorithms that use numerical approximation (as opposed to symbolic manipulations) for the problems of mathematical analysis (as distinguished from discrete mathematics). It is the study of numerical methods that attempt at finding approximate solutions of problems rather than the exact ones. Numerical analysis finds application in all fields of engineering and the physical sciences, and in the 21st century also the life and social sciences, medicine, business and even the arts.
Inertial confinement fusionInertial confinement fusion (ICF) is a fusion energy process that initiates nuclear fusion reactions by compressing and heating targets filled with fuel. The targets are small pellets, typically containing deuterium (2H) and tritium (3H). Energy is deposited in the target's outer layer, which explodes outward. This produces a reaction force in the form of shock waves that travel through the target. The waves compress and heat it. Sufficiently powerful shock waves generate fusion.
Four-velocityIn physics, in particular in special relativity and general relativity, a four-velocity is a four-vector in four-dimensional spacetime that represents the relativistic counterpart of velocity, which is a three-dimensional vector in space. Physical events correspond to mathematical points in time and space, the set of all of them together forming a mathematical model of physical four-dimensional spacetime. The history of an object traces a curve in spacetime, called its world line.
Impulse responseIn signal processing and control theory, the impulse response, or impulse response function (IRF), of a dynamic system is its output when presented with a brief input signal, called an impulse (δ(t)). More generally, an impulse response is the reaction of any dynamic system in response to some external change. In both cases, the impulse response describes the reaction of the system as a function of time (or possibly as a function of some other independent variable that parameterizes the dynamic behavior of the system).
Strain rateIn materials science, strain rate is the change in strain (deformation) of a material with respect to time. The strain rate at some point within the material measures the rate at which the distances of adjacent parcels of the material change with time in the neighborhood of that point. It comprises both the rate at which the material is expanding or shrinking (expansion rate), and also the rate at which it is being deformed by progressive shearing without changing its volume (shear rate).
VelocityVelocity is the speed and the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it. The scalar absolute value (magnitude) of velocity is called , being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s−1). For example, "5 metres per second" is a scalar, whereas "5 metres per second east" is a vector.