Pseudo-Euclidean spaceIn mathematics and theoretical physics, a pseudo-Euclidean space is a finite-dimensional real n-space together with a non-degenerate quadratic form q. Such a quadratic form can, given a suitable choice of basis (e1, ..., en), be applied to a vector x = x1e1 + ⋯ + xnen, giving which is called the scalar square of the vector x. For Euclidean spaces, k = n, implying that the quadratic form is positive-definite. When 0 < k < n, q is an isotropic quadratic form, otherwise it is anisotropic.
Clique (graph theory)In the mathematical area of graph theory, a clique (ˈkliːk or ˈklɪk) is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph is an induced subgraph of that is complete. Cliques are one of the basic concepts of graph theory and are used in many other mathematical problems and constructions on graphs. Cliques have also been studied in computer science: the task of finding whether there is a clique of a given size in a graph (the clique problem) is NP-complete, but despite this hardness result, many algorithms for finding cliques have been studied.
Grundy numberIn graph theory, the Grundy number or Grundy chromatic number of an undirected graph is the maximum number of colors that can be used by a greedy coloring strategy that considers the vertices of the graph in sequence and assigns each vertex its first available color, using a vertex ordering chosen to use as many colors as possible. Grundy numbers are named after P. M. Grundy, who studied an analogous concept for directed graphs in 1939. The undirected version was introduced by .
Promise problemIn computational complexity theory, a promise problem is a generalization of a decision problem where the input is promised to belong to a particular subset of all possible inputs. Unlike decision problems, the yes instances (the inputs for which an algorithm must return yes) and no instances do not exhaust the set of all inputs. Intuitively, the algorithm has been promised that the input does indeed belong to set of yes instances or no instances. There may be inputs which are neither yes nor no.
Test oracleIn computing, software engineering, and software testing, a test oracle (or just oracle) is a mechanism for determining whether a test has passed or failed. The use of oracles involves comparing the output(s) of the system under test, for a given test-case input, to the output(s) that the oracle determines that product should have. The term "test oracle" was first introduced in a paper by William E. Howden. Additional work on different kinds of oracles was explored by Elaine Weyuker.