Matching (graph theory)In the mathematical discipline of graph theory, a matching or independent edge set in an undirected graph is a set of edges without common vertices. In other words, a subset of the edges is a matching if each vertex appears in at most one edge of that matching. Finding a matching in a bipartite graph can be treated as a network flow problem. Given a graph G = (V, E), a matching M in G is a set of pairwise non-adjacent edges, none of which are loops; that is, no two edges share common vertices.
Bipartite graphIn the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets and may be thought of as a coloring of the graph with two colors: if one colors all nodes in blue, and all nodes in red, each edge has endpoints of differing colors, as is required in the graph coloring problem.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.
Bipartite dimensionIn the mathematical fields of graph theory and combinatorial optimization, the bipartite dimension or biclique cover number of a graph G = (V, E) is the minimum number of bicliques (that is complete bipartite subgraphs), needed to cover all edges in E. A collection of bicliques covering all edges in G is called a biclique edge cover, or sometimes biclique cover. The bipartite dimension of G is often denoted by the symbol d(G). An example for a biclique edge cover is given in the following diagrams: Image:Bipartite-dimension-bipartite-graph.
Complete bipartite graphIn the mathematical field of graph theory, a complete bipartite graph or biclique is a special kind of bipartite graph where every vertex of the first set is connected to every vertex of the second set. Graph theory itself is typically dated as beginning with Leonhard Euler's 1736 work on the Seven Bridges of Königsberg. However, drawings of complete bipartite graphs were already printed as early as 1669, in connection with an edition of the works of Ramon Llull edited by Athanasius Kircher.
Bipartite double coverIn graph theory, the bipartite double cover of an undirected graph G is a bipartite, covering graph of G, with twice as many vertices as G. It can be constructed as the tensor product of graphs, G × K_2. It is also called the Kronecker double cover, canonical double cover or simply the bipartite double of G. It should not be confused with a cycle double cover of a graph, a family of cycles that includes each edge twice. The bipartite double cover of G has two vertices u_i and w_i for each vertex v_i of G.
Biregular graphIn graph-theoretic mathematics, a biregular graph or semiregular bipartite graph is a bipartite graph for which every two vertices on the same side of the given bipartition have the same degree as each other. If the degree of the vertices in is and the degree of the vertices in is , then the graph is said to be -biregular. Every complete bipartite graph is -biregular. The rhombic dodecahedron is another example; it is (3,4)-biregular. An -biregular graph must satisfy the equation .
Shortest path problemIn graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs, where the vertices correspond to intersections and the edges correspond to road segments, each weighted by the length of the segment.
Edge coloringIn graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors.
Greedy coloringIn the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but they do not, in general, use the minimum number of colors possible. Different choices of the sequence of vertices will typically produce different colorings of the given graph, so much of the study of greedy colorings has concerned how to find a good ordering.