Topological graph theoryIn mathematics, topological graph theory is a branch of graph theory. It studies the embedding of graphs in surfaces, spatial embeddings of graphs, and graphs as topological spaces. It also studies immersions of graphs. Embedding a graph in a surface means that we want to draw the graph on a surface, a sphere for example, without two edges intersecting. A basic embedding problem often presented as a mathematical puzzle is the three utilities problem.
Null graphIn the mathematical field of graph theory, the term "null graph" may refer either to the order-zero graph, or alternatively, to any edgeless graph (the latter is sometimes called an "empty graph"). The order-zero graph, K_0, is the unique graph having no vertices (hence its order is zero). It follows that K_0 also has no edges. Thus the null graph is a regular graph of degree zero. Some authors exclude K_0 from consideration as a graph (either by definition, or more simply as a matter of convenience).
Graph coloringIn graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Bipartite graphIn the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets and may be thought of as a coloring of the graph with two colors: if one colors all nodes in blue, and all nodes in red, each edge has endpoints of differing colors, as is required in the graph coloring problem.
Graph minorIn graph theory, an undirected graph H is called a minor of the graph G if H can be formed from G by deleting edges, vertices and by contracting edges. The theory of graph minors began with Wagner's theorem that a graph is planar if and only if its minors include neither the complete graph K5 nor the complete bipartite graph K3,3. The Robertson–Seymour theorem implies that an analogous forbidden minor characterization exists for every property of graphs that is preserved by deletions and edge contractions.
Circular-arc graphIn graph theory, a circular-arc graph is the intersection graph of a set of arcs on the circle. It has one vertex for each arc in the set, and an edge between every pair of vertices corresponding to arcs that intersect. Formally, let be a set of arcs. Then the corresponding circular-arc graph is G = (V, E) where and A family of arcs that corresponds to G is called an arc model. demonstrated the first polynomial recognition algorithm for circular-arc graphs, which runs in time.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
Ramanujan graphIn the mathematical field of spectral graph theory, a Ramanujan graph is a regular graph whose spectral gap is almost as large as possible (see extremal graph theory). Such graphs are excellent spectral expanders. As Murty's survey paper notes, Ramanujan graphs "fuse diverse branches of pure mathematics, namely, number theory, representation theory, and algebraic geometry". These graphs are indirectly named after Srinivasa Ramanujan; their name comes from the Ramanujan–Petersson conjecture, which was used in a construction of some of these graphs.
Extremal graph theoryExtremal graph theory is a branch of combinatorics, itself an area of mathematics, that lies at the intersection of extremal combinatorics and graph theory. In essence, extremal graph theory studies how global properties of a graph influence local substructure.