A Comparison of Social Robot to Tablet and Teacher in a New Script Learning Context
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Exploratory activities seem to be intrinsicallyrewarding for children and crucial for their cognitive development. Can a machine be endowed with such an intrinsic motivation system? This is the question we study in this paper, presenting a number of comput ...
This paper presents a comparison between six different ways to convey navigational information provided by a robot to a human. Visual, auditory, and tactile feedback mo-da-li-ties were selected and designed to suggest a direction of travel to a human us ...
Using each other's knowledge and expertise in learning - what we call cooperation in learning- is one of the major existing methods to reduce the number of learning trials, which is quite crucial for real world applications. In situated systems, robots bec ...
This thesis is about feature-based mobile robot navigation in unknown environments. The work is focusing on solving the problem of Simultaneous Localization and Mapping (SLAM) including feature extraction, estimation and complete map building solution. The ...
Bringing robots as collaborative partners into homes presents various challenges to human-robot interaction. Robots will need to interact with untrained users in environments that are originally designed for humans. Compared to their industrial homologous ...
This paper presents a comparison between six different ways to convey navigational information provided by a robot to a human. Visual, auditory, and tactile feedback modalities were selected and designed to suggest a direction of travel to a human user, wh ...
Collaborative control architectures assist human users in performing tasks, without undermining their capabilities or curtailing the natural development of their skills. In this study, we evaluate our collaborative control architecture by investigating the ...
The project described hereunder focuses on the design and implementation of a "Artificial Robotic Interaction Language", where the research goal is to find a balance between the effort necessary from the user to learn a new language and the resulting benef ...
The project described hereunder focuses on the design and implementation of a "Artificial Robotic Interaction Language", where the research goal is to find a balance between the effort necessary from the user to learn a new language and the resulting benef ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2009
In this paper we investigate how boys and girls of 8 and 12 years old experience interacting with a social robot (iCat) during collaborative game play. The iCat robot and a child collaborated together to play a simple card guessing game. Post-game question ...