Finitely generated moduleIn mathematics, a finitely generated module is a module that has a finite generating set. A finitely generated module over a ring R may also be called a finite R-module, finite over R, or a module of finite type. Related concepts include finitely cogenerated modules, finitely presented modules, finitely related modules and coherent modules all of which are defined below. Over a Noetherian ring the concepts of finitely generated, finitely presented and coherent modules coincide.
Axiomatic semanticsAxiomatic semantics is an approach based on mathematical logic for proving the correctness of computer programs. It is closely related to Hoare logic. Axiomatic semantics define the meaning of a command in a program by describing its effect on assertions about the program state. The assertions are logical statements—predicates with variables, where the variables define the state of the program.
Category of modulesIn algebra, given a ring R, the category of left modules over R is the whose are all left modules over R and whose morphisms are all module homomorphisms between left R-modules. For example, when R is the ring of integers Z, it is the same thing as the . The category of right modules is defined in a similar way. One can also define the category of bimodules over a ring R but that category is equivalent to the category of left (or right) modules over the enveloping algebra of R (or over the opposite of that).
ImplementationImplementation is the realization of an application, execution of a plan, idea, model, design, specification, standard, algorithm, policy, or the administration or management of a process or objective. In computer science, an implementation is a realization of a technical specification or algorithm as a program, software component, or other computer system through computer programming and deployment. Many implementations may exist for a given specification or standard.
Sheaf of modulesIn mathematics, a sheaf of O-modules or simply an O-module over a ringed space (X, O) is a sheaf F such that, for any open subset U of X, F(U) is an O(U)-module and the restriction maps F(U) → F(V) are compatible with the restriction maps O(U) → O(V): the restriction of fs is the restriction of f times that of s for any f in O(U) and s in F(U). The standard case is when X is a scheme and O its structure sheaf. If O is the constant sheaf , then a sheaf of O-modules is the same as a sheaf of abelian groups (i.
D-moduleIn mathematics, a D-module is a module over a ring D of differential operators. The major interest of such D-modules is as an approach to the theory of linear partial differential equations. Since around 1970, D-module theory has been built up, mainly as a response to the ideas of Mikio Sato on algebraic analysis, and expanding on the work of Sato and Joseph Bernstein on the Bernstein–Sato polynomial. Early major results were the Kashiwara constructibility theorem and Kashiwara index theorem of Masaki Kashiwara.
Kernel panicA kernel panic (sometimes abbreviated as KP) is a safety measure taken by an operating system's kernel upon detecting an internal fatal error in which either it is unable to safely recover or continuing to run the system would have a higher risk of major data loss. The term is largely specific to Unix and Unix-like systems. The equivalent on Microsoft Windows operating systems is a stop error, often called a "blue screen of death".
Interface (object-oriented programming)In object-oriented programming, an interface or protocol type is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. A class which provides the methods listed in a protocol is said to adopt the protocol, or to implement the interface. If objects are fully encapsulated then the protocol is the only way in which they may be accessed by other objects.
User interfaceIn the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls.
Loadable kernel moduleIn computing, a loadable kernel module (LKM) is an that contains code to extend the running kernel, or so-called base kernel, of an operating system. LKMs are typically used to add support for new hardware (as device drivers) and/or s, or for adding system calls. When the functionality provided by an LKM is no longer required, it can be unloaded in order to free memory and other resources.