Recursive data typeIn computer programming languages, a recursive data type (also known as a recursively-defined, inductively-defined or inductive data type) is a data type for values that may contain other values of the same type. Data of recursive types are usually viewed as directed graphs. An important application of recursion in computer science is in defining dynamic data structures such as Lists and Trees. Recursive data structures can dynamically grow to an arbitrarily large size in response to runtime requirements; in contrast, a static array's size requirements must be set at compile time.
Collection (abstract data type)In computer programming, a collection is a grouping of some variable number of data items (possibly zero) that have some shared significance to the problem being solved and need to be operated upon together in some controlled fashion. Generally, the data items will be of the same type or, in languages supporting inheritance, derived from some common ancestor type. A collection is a concept applicable to abstract data types, and does not prescribe a specific implementation as a concrete data structure, though often there is a conventional choice (see Container for type theory discussion).
C syntaxThe syntax of the C programming language is the set of rules governing writing of software in the C language. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction. C was the first widely successful high-level language for portable operating-system development. C syntax makes use of the maximal munch principle. C data types The C language represents numbers in three forms: integral, real and complex.
GammaGamma 'gæmə (uppercase , lowercase ; γάμμα gámma) is the third letter of the Greek alphabet. In the system of Greek numerals it has a value of 3. In Ancient Greek, the letter gamma represented a voiced velar stop ɡ. In Modern Greek, this letter represents either a voiced velar fricative ɣ or a voiced palatal fricative ʝ (while /g/ in foreign words is instead commonly transcribed as γκ). In the International Phonetic Alphabet and other modern Latin-alphabet based phonetic notations, it represents the voiced velar fricative.
C Sharp syntaxThis article describes the syntax of the C# programming language. The features described are compatible with .NET Framework and Mono. An identifier is the name of an element in the code. It can contain letters, digits and underscores (_), and is case sensitive (FOO is different from foo). The language imposes the following restrictions on identifier names: They cannot start with a digit; They cannot start with a symbol, unless it is a keyword; They cannot contain more than 511 characters.
Dynamic logic (modal logic)In logic, philosophy, and theoretical computer science, dynamic logic is an extension of modal logic capable of encoding properties of computer programs. A simple example of a statement in dynamic logic is which states that if the ground is currently dry and it rains, then afterwards the ground will be wet. The syntax of dynamic logic contains a language of propositions (like "the ground is dry") and a language of actions (like "it rains").
Bachelor of Fine ArtsA Bachelor of Fine Arts (BFA) is a standard undergraduate degree for students for pursuing a professional education in the visual, fine or performing arts. It is also called Bachelor of Visual Arts (BVA) in some cases. The Bachelor of Fine Arts degree differs from a Bachelor of Arts (BA) degree in that the majority of the program consists of a practical studio component, as contrasted with lecture and discussion classes.
Tangent half-angle formulaIn trigonometry, tangent half-angle formulas relate the tangent of half of an angle to trigonometric functions of the entire angle. The tangent of half an angle is the stereographic projection of the circle onto a line. Among these formulas are the following: From these one can derive identities expressing the sine, cosine, and tangent as functions of tangents of half-angles: Using double-angle formulae and the Pythagorean identity gives Taking the quotient of the formulae for sine and cosine yields Combining the Pythagorean identity with the double-angle formula for the cosine, rearranging, and taking the square roots yields and which, upon division gives Alternatively, It turns out that the absolute value signs in these last two formulas may be dropped, regardless of which quadrant α is in.
Vincenty's formulaeVincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth is an oblate spheroid, and hence are more accurate than methods that assume a spherical Earth, such as great-circle distance. The first (direct) method computes the location of a point that is a given distance and azimuth (direction) from another point.
Situation calculusThe situation calculus is a logic formalism designed for representing and reasoning about dynamical domains. It was first introduced by John McCarthy in 1963. The main version of the situational calculus that is presented in this article is based on that introduced by Ray Reiter in 1991. It is followed by sections about McCarthy's 1986 version and a logic programming formulation. The situation calculus represents changing scenarios as a set of first-order logic formulae.