Evolution of the eyeMany scientists have found the evolution of the eye attractive to study because the eye distinctively exemplifies an analogous organ found in many animal forms. Simple light detection is found in bacteria, single-celled organisms, plants and animals. Complex, image-forming eyes have evolved independently several times. Diverse eyes are known from the Burgess shale of the Middle Cambrian, and from the slightly older Emu Bay Shale.
Leaky bucketThe leaky bucket is an algorithm based on an analogy of how a bucket with a constant leak will overflow if either the average rate at which water is poured in exceeds the rate at which the bucket leaks or if more water than the capacity of the bucket is poured in all at once. It can be used to determine whether some sequence of discrete events conforms to defined limits on their average and peak rates or frequencies, e.g. to limit the actions associated with these events to these rates or delay them until they do conform to the rates.
Water clockA water clock or clepsydra (; ; water thief) is a timepiece by which time is measured by the regulated flow of liquid into (inflow type) or out from (outflow type) a vessel, and where the amount is then measured. Water clocks are one of the oldest time-measuring instruments. The bowl-shaped outflow is the simplest form of a water clock and is known to have existed in Babylon, Egypt, and Persia around the 16th century BC. Other regions of the world, including India and China, also have early evidence of water clocks, but the earliest dates are less certain.
SystemCSystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation). These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax. SystemC processes can communicate in a simulated real-time environment, using signals of all the datatypes offered by C++, some additional ones offered by the SystemC library, as well as user defined.
Data lossData loss is an error condition in information systems in which information is destroyed by failures (like failed spindle motors or head crashes on hard drives) or neglect (like mishandling, careless handling or storage under unsuitable conditions) in storage, transmission, or processing. Information systems implement backup and disaster recovery equipment and processes to prevent data loss or restore lost data. Data loss can also occur if the physical medium containing the data is lost or stolen.
Symbol rateIn a digitally modulated signal or a line code, symbol rate, modulation rate or baud rate is the number of symbol changes, waveform changes, or signaling events across the transmission medium per unit of time. The symbol rate is measured in baud (Bd) or symbols per second. In the case of a line code, the symbol rate is the pulse rate in pulses per second. Each symbol can represent or convey one or several bits of data. The symbol rate is related to the gross bit rate, expressed in bits per second.
Data remanenceData remanence is the residual representation of digital data that remains even after attempts have been made to remove or erase the data. This residue may result from data being left intact by a nominal operation, by reformatting of storage media that does not remove data previously written to the media, or through physical properties of the storage media that allow previously written data to be recovered. Data remanence may make inadvertent disclosure of sensitive information possible should the storage media be released into an uncontrolled environment (e.
Clock recoveryIn serial communication of digital data, clock recovery is the process of extracting timing information from a serial data stream itself, allowing the timing of the data in the stream to be accurately determined without separate clock information. It is widely used in data communications; the similar concept used in analog systems like color television is known as carrier recovery. Serial data is normally sent as a series of pulses with well-defined timing constraints.
ClockA clock or chronometer is a device used to measure and indicate time. The clock is one of the oldest human inventions, meeting the need to measure intervals of time shorter than the natural units such as the day, the lunar month, and the year. Devices operating on several physical processes have been used over the millennia. Some predecessors to the modern clock may be considered "clocks" that are based on movement in nature: A sundial shows the time by displaying the position of a shadow on a flat surface.
BackupIn information technology, a backup, or data backup is a copy of computer data taken and stored elsewhere so that it may be used to restore the original after a data loss event. The verb form, referring to the process of doing so, is "back up", whereas the noun and adjective form is "backup". Backups can be used to recover data after its loss from or corruption, or to recover data from an earlier time.