Boundary (topology)In topology and mathematics in general, the boundary of a subset S of a topological space X is the set of points in the closure of S not belonging to the interior of S. An element of the boundary of S is called a boundary point of S. The term boundary operation refers to finding or taking the boundary of a set. Notations used for boundary of a set S include and . Some authors (for example Willard, in General Topology) use the term frontier instead of boundary in an attempt to avoid confusion with a different definition used in algebraic topology and the theory of manifolds.
TopologyIn mathematics, topology (from the Greek words τόπος, and λόγος) is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling, and bending; that is, without closing holes, opening holes, tearing, gluing, or passing through itself. A topological space is a set endowed with a structure, called a topology, which allows defining continuous deformation of subspaces, and, more generally, all kinds of continuity.
Active contour modelActive contour model, also called snakes, is a framework in computer vision introduced by Michael Kass, Andrew Witkin, and Demetri Terzopoulos for delineating an object outline from a possibly 2D . The snakes model is popular in computer vision, and snakes are widely used in applications like object tracking, shape recognition, , edge detection and stereo matching. A snake is an energy minimizing, deformable spline influenced by constraint and image forces that pull it towards object contours and internal forces that resist deformation.
3D projectionA 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic shape to create a map of points, that are then connected to one another to create a visual element.
PyramidA pyramid (from πυραμίς pyramís) is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilateral, or of any polygon shape. As such, a pyramid has at least three outer triangular surfaces (at least four faces including the base). The square pyramid, with a square base and four triangular outer surfaces, is a common version.
Map projectionIn cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane. Projection is a necessary step in creating a two-dimensional map and is one of the essential elements of cartography. All projections of a sphere on a plane necessarily distort the surface in some way and to some extent.
Image segmentationIn and computer vision, image segmentation is the process of partitioning a into multiple image segments, also known as image regions or image objects (sets of pixels). The goal of segmentation is to simplify and/or change the representation of an image into something that is more meaningful and easier to analyze. Image segmentation is typically used to locate objects and boundaries (lines, curves, etc.) in images. More precisely, image segmentation is the process of assigning a label to every pixel in an image such that pixels with the same label share certain characteristics.
Elongated square pyramidIn geometry, the elongated square pyramid is one of the Johnson solids (J_8). As the name suggests, it can be constructed by elongating a square pyramid (J_1) by attaching a cube to its square base. Like any elongated pyramid, it is topologically (but not geometrically) self-dual. The following formulae for the height (), surface area () and volume () can be used if all faces are regular, with edge length : The dual of the elongated square pyramid has 9 faces: 4 triangular, 1 square and 4 trapezoidal.
Group representationIn the mathematical field of representation theory, group representations describe abstract groups in terms of bijective linear transformations of a vector space to itself (i.e. vector space automorphisms); in particular, they can be used to represent group elements as invertible matrices so that the group operation can be represented by matrix multiplication. In chemistry, a group representation can relate mathematical group elements to symmetric rotations and reflections of molecules.
Adjoint representationIn mathematics, the adjoint representation (or adjoint action) of a Lie group G is a way of representing the elements of the group as linear transformations of the group's Lie algebra, considered as a vector space. For example, if G is , the Lie group of real n-by-n invertible matrices, then the adjoint representation is the group homomorphism that sends an invertible n-by-n matrix to an endomorphism of the vector space of all linear transformations of defined by: . For any Lie group, this natural representation is obtained by linearizing (i.