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VR (Virtual Reality) is a real-time simulation that creates the subjective illusion of being in a virtual world.This thesis explores how integrating the user's body and fingers can be achieved and beneficial for the user to experience VR.At the advent of V ...
Unmanned Aerial Vehicles are becoming increasingly popular for a broad variety of tasks ranging from aerial imagery to objects delivery. With the expansion of the areas, where drones can be efficiently used, the collision risk with other flying objects inc ...
Forecasting is a capability inherent in humans when navigating. Humans routinely plan their paths, considering the potential future movements of those around them. Similarly, to achieve comparable sophistication and safety, autonomous systems must embrace ...
Cross-domain synthesizing realistic faces to learn deep models has attracted increasing attention for facial expression analysis as it helps to improve the performance of expression recognition accuracy despite having small number of real training images. ...
Recent transformer language models achieve outstanding results in many natural language processing (NLP) tasks. However, their enormous size often makes them impractical on memory-constrained devices, requiring practitioners to compress them to smaller net ...
Visual Question Answering is a new task that can facilitate the extraction of information from images through textual queries: it aims at answering an open-ended question formulated in natural language about a given image. In this work, we introduce a new ...
Remote sensing visual question answering (RQA) was recently proposed with the aim of interfacing natural language and vision to ease the access of information contained in Earth Observation data for a wide audience, which is granted by simple questions in ...
Performing motor tasks in virtual environments is best achieved with motion capture and animation of a 3D character that participants control in real time and perceive as being their avatar in the virtual environment. A strong Sense of Embodiment (SoE) for ...
Creating digital representations of humans is of utmost importance for applications ranging from entertainment (video games, movies) to human-computer interaction and even psychiatrical treatments. What makes building credible digital doubles difficult is ...
The digital world we are living in today offers viewers an experience of buildings before they even exist. This experience is no longer just geometric or descriptive, but also sensory. It generates emotions through fixed or animated images of 3 dimensional ...