Character theoryIn mathematics, more specifically in group theory, the character of a group representation is a function on the group that associates to each group element the trace of the corresponding matrix. The character carries the essential information about the representation in a more condensed form. Georg Frobenius initially developed representation theory of finite groups entirely based on the characters, and without any explicit matrix realization of representations themselves.
Finite ringIn mathematics, more specifically abstract algebra, a finite ring is a ring that has a finite number of elements. Every finite field is an example of a finite ring, and the additive part of every finite ring is an example of an abelian finite group, but the concept of finite rings in their own right has a more recent history. Although rings have more structure than groups, the theory of finite rings is simpler than that of finite groups.
Representation theoryRepresentation theory is a branch of mathematics that studies abstract algebraic structures by representing their elements as linear transformations of vector spaces, and studies modules over these abstract algebraic structures. In essence, a representation makes an abstract algebraic object more concrete by describing its elements by matrices and their algebraic operations (for example, matrix addition, matrix multiplication).
Maschke's theoremIn mathematics, Maschke's theorem, named after Heinrich Maschke, is a theorem in group representation theory that concerns the decomposition of representations of a finite group into irreducible pieces. Maschke's theorem allows one to make general conclusions about representations of a finite group G without actually computing them. It reduces the task of classifying all representations to a more manageable task of classifying irreducible representations, since when the theorem applies, any representation is a direct sum of irreducible pieces (constituents).
Classification of finite simple groupsIn mathematics, the classification of finite simple groups is a result of group theory stating that every finite simple group is either cyclic, or alternating, or it belongs to a broad infinite class called the groups of Lie type, or else it is one of twenty-six or twenty-seven exceptions, called sporadic. The proof consists of tens of thousands of pages in several hundred journal articles written by about 100 authors, published mostly between 1955 and 2004.
Function (computer programming)In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, or procedure; in object-oriented programming (OOP), it may be called a method.
Degree of a field extensionIn mathematics, more specifically field theory, the degree of a field extension is a rough measure of the "size" of the field extension. The concept plays an important role in many parts of mathematics, including algebra and number theory — indeed in any area where fields appear prominently. Suppose that E/F is a field extension. Then E may be considered as a vector space over F (the field of scalars). The dimension of this vector space is called the degree of the field extension, and it is denoted by [E:F].
Splitting fieldIn abstract algebra, a splitting field of a polynomial with coefficients in a field is the smallest field extension of that field over which the polynomial splits, i.e., decomposes into linear factors. A splitting field of a polynomial p(X) over a field K is a field extension L of K over which p factors into linear factors where and for each we have with ai not necessarily distinct and such that the roots ai generate L over K. The extension L is then an extension of minimal degree over K in which p splits.
Call stackIn computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This kind of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to just "the stack". Although maintenance of the call stack is important for the proper functioning of most software, the details are normally hidden and automatic in high-level programming languages.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.