ArcGISArcGIS is a family of client, server and online geographic information system (GIS) software developed and maintained by Esri. ArcGIS was first released in 1999 and originally was released as ARC/INFO, a command line based GIS system for manipulating data. ARC/INFO was later merged into ArcGIS Desktop, which was eventually superseded by ArcGIS Pro in 2015. ArcGIS Pro works in 2D and 3D for cartography and visualization, and includes machine learning (ML). Esri also provides server side ArcGIS software for web maps, known as ArcGIS Server.
Process (computing)In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity.
Geospatial topologyGeospatial topology is the study and application of qualitative spatial relationships between geographic features, or between representations of such features in geographic information, such as in geographic information systems (GIS). For example, the fact that two regions overlap or that one contains the other are examples of topological relationships. It is thus the application of the mathematics of topology to GIS, and is distinct from, but complementary to the many aspects of geographic information that are based on quantitative spatial measurements through coordinate geometry.
Information systemAn information system (IS) is a formal, sociotechnical, organizational system designed to collect, process, store, and distribute information. From a sociotechnical perspective, information systems are composed by four components: task, people, structure (or roles), and technology. Information systems can be defined as an integration of components for collection, storage and processing of data of which the data is used to provide information, contribute to knowledge as well as digital products that facilitate decision making.
Bus (computing)In computer architecture, a bus (shortened form of the Latin omnibus, and historically also called data highway or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols. Early computer buses were parallel electrical wires with multiple hardware connections, but the term is now used for any physical arrangement that provides the same logical function as a parallel electrical busbar.
Hard disk driveA hard disk drive (HDD), hard disk, hard drive, or fixed disk, is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magnetic material. The platters are paired with magnetic heads, usually arranged on a moving actuator arm, which read and write data to the platter surfaces. Data is accessed in a random-access manner, meaning that individual blocks of data can be stored and retrieved in any order.
Distributed operating systemA distributed operating system is system software over a collection of independent software, networked, communicating, and physically separate computational nodes. They handle jobs which are serviced by multiple CPUs. Each individual node holds a specific software subset of the global aggregate operating system. Each subset is a composite of two distinct service provisioners. The first is a ubiquitous minimal kernel, or microkernel, that directly controls that node's hardware.
Switched fabricSwitched fabric or switching fabric is a network topology in which network nodes interconnect via one or more network switches (particularly crossbar switches). Because a switched fabric network spreads network traffic across multiple physical links, it yields higher total throughput than broadcast networks, such as the early 10BASE5 version of Ethernet and most wireless networks such as Wi-Fi.
Symmetric multiprocessingSymmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture.
Non-uniform memory accessNon-uniform memory access (NUMA) is a computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non-local memory (memory local to another processor or memory shared between processors). The benefits of NUMA are limited to particular workloads, notably on servers where the data is often associated strongly with certain tasks or users.