Extensible programming is a term used in computer science to describe a style of computer programming that focuses on mechanisms to extend the programming language, compiler and runtime environment. Extensible programming languages, supporting this style of programming, were an active area of work in the 1960s, but the movement was marginalized in the 1970s. Extensible programming has become a topic of renewed interest in the 21st century.
The first paper usually associated with the extensible programming language movement is M. Douglas McIlroy's 1960 paper on macros for higher-level programming languages. Another early description of the principle of extensibility occurs in Brooker and Morris's 1960 paper on the Compiler-Compiler. The peak of the movement was marked by two academic symposia, in 1969 and 1971. By 1975, a survey article on the movement by Thomas A. Standish was essentially a post mortem. The Forth programming language was an exception, but it went essentially unnoticed.
As typically envisioned, an extensible programming language consisted of a base language providing elementary computing facilities, and a meta-language capable of modifying the base language. A program then consisted of meta-language modifications and code in the modified base language.
The most prominent language-extension technique used in the movement was macro definition. Grammar modification was also closely associated with the movement, resulting in the eventual development of adaptive grammar formalisms. The Lisp language community remained separate from the extensible language community, apparently because, as one researcher observed,
any programming language in which programs and data are essentially interchangeable can be regarded as an extendible [sic] language. ... this can be seen very easily from the fact that Lisp has been used as an extendible language for years.
At the 1969 conference, Simula was presented as an extensible programming language.
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Language-oriented programming (LOP) is a software-development paradigm where "language" is a software building block with the same status as objects, modules and components, and rather than solving problems in general-purpose programming languages, the programmer creates one or more domain-specific languages (DSLs) for the problem first, and solves the problem in those languages. Language-oriented programming was first described in detail in Martin Ward's 1994 paper Language Oriented Programming, published in Software - Concepts and Tools, Vol.
En programmation informatique, l'homoiconicité (de homo- : semblable, et icône : image) est une propriété de certains langages dans lesquels la principale représentation des programmes est aussi une structure de données d'un type primitif du langage. Les langages homoiconiques rassemblent la plupart des membres de la famille Lisp mais aussi APL, Prolog, REBOL, SNOBOL, XSLT, TRAC, Tcl, Io, Julia et Red. Cette propriété s'apparente à la réflexion dans les langages informatiques.
Rebol est un langage de programmation script de haut niveau conçu et imaginé par Carl Sassenrath basé sur la sémantique dénotationnelle et se proclamant « Messaging Language ». On peut éventuellement le rattacher au langage Logo (surtout connu pour sa tortue) avec lequel il partage beaucoup de points communs. Il existe plusieurs versions de l'interpréteur Rebol dont certaines sont gratuites : Rebol Core (gratuit) : interpréteur en mode texte (sans interface graphique) Rebol View (gratuit) : apporte le support de l'interface graphique grâce, entre autres, à son dialecte VID.
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