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In this paper we present the Idiap Wolf Database. This is a audio-visual corpus containing natural conversational data of volunteers who took part in a competitive role-playing game. Four groups of 8-12 people were recorded. In total, just over 7 hours of ...
This paper presents a game-theoretic model for the international negotiations that should take place to renew or extend the Kyoto protocol beyond 2012. These negotiations should lead to a self-enforcing agreement on a burden sharing scheme to realize the n ...
Reduction of the specific fuel consumption of gas turbines can be achieved by maximizing the turbine inlet temperature. However, this requires a detailed understanding of the cooling performance in order to ensure safe and economical operation of the engin ...
The very recent revolutionary advancements and wide availability of the real-time 3D graphics technology results in the overwhelming and still quickly growing number of toolkits, game engines, and VR/AR frameworks, which offer very broad collections of fun ...
The creation of virtual reality applications and 3D environments is a complex task that requires good programming skills and expertise in computer graphics and many other disciplines. The complexity increases when we want to include complex entities such a ...
The era of distributed systems is upon us. The Internet revolution, combined with the recent explosion of smart devices, indicate a clear trend toward ubiquitous and pervasive computing that will continue to change the way people live and interact, the way ...
In this paper, we propose an approach for photo album summarization through a novel social game "Epitome" for mobile phones. Our approach to album summarization consists of two games: "Select the Best!" and "Split it!". The goal of the first game is to all ...
Soccer has always been one of the most popular videogame genres. When designing a soccer game, designers tend to focus on the game field and game play due to the limited computational resources, and thus the modelling of virtual spectators is paid less att ...
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technical implementation of experimental framework. In the experimental part, we com ...
We propose a dynamic faceted search system for discovery-driven analysis on data with both textual content and structured attributes. From a keyword query, we want to dynamically select a small set of "interesting" attributes and present aggregates on them ...