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In this paper we present the Idiap Wolf Database. This is a audio-visual corpus containing natural conversational data of volunteers who took part in a competitive role-playing game. Four groups of 8-12 people were recorded. In total, just over 7 hours of ...
Soccer has always been one of the most popular videogame genres. When designing a soccer game, designers tend to focus on the game field and game play due to the limited computational resources, and thus the modelling of virtual spectators is paid less att ...
Reduction of the specific fuel consumption of gas turbines can be achieved by maximizing the turbine inlet temperature. However, this requires a detailed understanding of the cooling performance in order to ensure safe and economical operation of the engin ...
Smartphones are an ideal platform for local multiplayer games, thanks to their computational and networking ca- pabilities as well as their popularity and portability. How- ever, existing game engines do not exploit the locality of players to improve game ...
Real-time clearance control in turbine engines allows improving their efficiency and safety, by enabling prognostics and optimized condition-based maintenance in the turbine hot section. This paper presents a novel 24 GHz microwave sensing system for real- ...
Real-time clearance control in turbine engines allows improving their efficiency and safety, by enabling prognostics and optimized condition-based maintenance in the turbine hot section. This paper presents a novel 24 GHz microwave sensing system for real- ...
In this paper, we propose an approach for photo album summarization through a novel social game "Epitome" for mobile phones. Our approach to album summarization consists of two games: "Select the Best!" and "Split it!". The goal of the first game is to all ...
This paper presents a game-theoretic model for the international negotiations that should take place to renew or extend the Kyoto protocol beyond 2012. These negotiations should lead to a self-enforcing agreement on a burden sharing scheme to realize the n ...
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technical implementation of experimental framework. In the experimental part, we com ...
We consider sliding window query execution scheduling in stream processing engines. Sliding windows are an essential building block to limit the query focus at a particular part of the stream, based either on value count or time ranges. These so called sli ...