Brain simulation is the concept of creating a functioning computer model of a brain or part of a brain. Brain simulation projects intend to contribute to a complete understanding of the brain, and eventually also assist the process of treating and diagnosing brain diseases. Various simulations from around the world have been fully or partially released as open source software, such as C. elegans, and the Blue Brain Project Showcase. In 2013 the Human Brain Project, which has utilized techniques used by the Blue Brain Project and built upon them, created a Brain Simulation Platform (BSP), an internet-accessible collaborative platform designed for the simulation of brain models. Modelling a brain (or brain subsystem) involves modelling neurons' electrical and bulk chemical properties (e.g. extracellular serotonin gradients). A model of the neural connectome of the target organism is also required. The connectome is extremely complex, and its detailed wiring is not yet understood; thus it is presently being modeled empirically in smaller mammals by projects like the Blue Brain Project. The Blue Brain Project intends to create a computer simulation of a mammalian cortical column down to the molecular level. By one estimate, a full reconstruction of the human connectome using the methodology of the Blue Brain Project would require a zettabyte of data storage. The connectivity of the neural circuit for touch sensitivity of the simple C. elegans nematode (roundworm) was mapped in 1985 and partly simulated in 1993. Since 2004, many software simulations of the complete neural and muscular system have been developed, including simulation of the worm's physical environment. Some of these models including source code have been made available for download. However, there is still a lack of understanding of how the neurons and the connections between them generate the surprisingly complex range of behaviors that are observed in the relatively simple organism.

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